73 lines
1.9 KiB
HLSL
73 lines
1.9 KiB
HLSL
cbuffer cbuffer_x_6 : register(b0, space0) {
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uint4 x_6[5];
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};
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cbuffer cbuffer_x_10 : register(b1, space0) {
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uint4 x_10[3];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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float2x2 M1 = float2x2(0.0f, 0.0f, 0.0f, 0.0f);
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float a = 0.0f;
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int c = 0;
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const float x_41 = asfloat(x_6[1].x);
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const float x_43 = asfloat(x_6[2].x);
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const float x_45 = asfloat(x_6[3].x);
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const float x_47 = asfloat(x_6[4].x);
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M1 = float2x2(float2(x_41, x_43), float2(x_45, x_47));
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const float x_52 = asfloat(x_6[1].x);
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a = x_52;
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const int x_54 = asint(x_10[1].x);
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c = x_54;
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while (true) {
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const int x_59 = c;
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const uint scalar_offset = ((16u * uint(0))) / 4;
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const int x_61 = asint(x_10[scalar_offset / 4][scalar_offset % 4]);
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if ((x_59 < x_61)) {
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} else {
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break;
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}
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const int x_65 = asint(x_10[2].x);
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const float x_70 = M1[x_65][clamp(~(c), 0, 1)];
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a = (a + x_70);
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{
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c = (c + 1);
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}
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}
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const float x_75 = a;
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const uint scalar_offset_1 = ((16u * uint(0))) / 4;
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const float x_77 = asfloat(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
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if ((x_75 == x_77)) {
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const int x_83 = asint(x_10[2].x);
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const int x_86 = asint(x_10[1].x);
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const int x_89 = asint(x_10[1].x);
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const int x_92 = asint(x_10[2].x);
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x_GLF_color = float4(float(x_83), float(x_86), float(x_89), float(x_92));
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} else {
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const int x_96 = asint(x_10[2].x);
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const float x_97 = float(x_96);
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x_GLF_color = float4(x_97, x_97, x_97, x_97);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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main_out main_inner() {
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main_1();
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const main_out tint_symbol_3 = {x_GLF_color};
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return tint_symbol_3;
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}
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tint_symbol main() {
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const main_out inner_result = main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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