91 lines
2.0 KiB
Plaintext
91 lines
2.0 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct buf0 {
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/* 0x0000 */ float2 injectionSwitch;
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};
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struct doesNotMatter {
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/* 0x0000 */ uint x_compute_data[1];
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};
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void main_1(constant buf0& x_9, device doesNotMatter& x_12, thread float4* const tint_symbol_1) {
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int GLF_live2_looplimiter1 = 0;
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int i = 0;
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int j = 0;
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float GLF_dead3x = 0.0f;
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float x_51 = 0.0f;
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int GLF_dead3k = 0;
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GLF_live2_looplimiter1 = 0;
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i = 0;
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while (true) {
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int const x_56 = i;
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if ((x_56 < 1)) {
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} else {
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break;
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}
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int const x_59 = GLF_live2_looplimiter1;
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if ((x_59 >= 3)) {
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j = 0;
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while (true) {
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int const x_67 = j;
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if ((x_67 < 1)) {
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} else {
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break;
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}
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float const x_13 = (*(tint_symbol_1)).x;
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if ((int(x_13) < 120)) {
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} else {
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threadgroup_barrier(mem_flags::mem_threadgroup);
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}
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{
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int const x_76 = j;
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j = as_type<int>((as_type<uint>(x_76) + as_type<uint>(1)));
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}
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}
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break;
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}
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{
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int const x_78 = i;
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i = as_type<int>((as_type<uint>(x_78) + as_type<uint>(1)));
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}
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}
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float const x_81 = x_9.injectionSwitch.x;
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float const x_83 = x_9.injectionSwitch.y;
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if ((x_81 > x_83)) {
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float const x_14 = (*(tint_symbol_1)).x;
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x_51 = x_14;
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} else {
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x_51 = 0.0f;
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}
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float const x_15 = x_51;
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GLF_dead3x = x_15;
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GLF_dead3k = 0;
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while (true) {
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int const x_93 = GLF_dead3k;
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if ((x_93 < 2)) {
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} else {
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break;
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}
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float const x_96 = GLF_dead3x;
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if ((x_96 > 4.0f)) {
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break;
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}
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float const x_16 = (*(tint_symbol_1)).x;
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GLF_dead3x = x_16;
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threadgroup_barrier(mem_flags::mem_threadgroup);
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{
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int const x_101 = GLF_dead3k;
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GLF_dead3k = as_type<int>((as_type<uint>(x_101) + as_type<uint>(1)));
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}
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}
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x_12.x_compute_data[0] = 42u;
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return;
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}
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kernel void tint_symbol(constant buf0& x_9 [[buffer(0)]], device doesNotMatter& x_12 [[buffer(1)]]) {
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thread float4 tint_symbol_2 = 0.0f;
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main_1(x_9, x_12, &(tint_symbol_2));
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return;
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}
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