Austin Eng 4a486be696 Roll third_party/tint/ bc80805c4..5e7ef27ca (9 commits)
https://dawn.googlesource.com/tint/+log/bc80805c4b04..5e7ef27ca7b1

$ git log bc80805c4..5e7ef27ca --date=short --no-merges --format='%ad %ae %s'
2020-08-12 sarahmashay [ast] Adds get last statement to ast::Function
2020-08-12 sarahmashay [validation] Validates functions return statement
2020-08-12 dsinclair Minor updates to fix compilation.
2020-08-12 dsinclair Change output of string based data from sample app.
2020-08-12 idanr Find un-named entry points, change set number
2020-08-12 idanr Add instance step mode to vertex pulling transform
2020-08-12 idanr Add vertex pulling transform
2020-08-11 sarahmashay [validation] Validates declaration name uniqueness
2020-08-11 dsinclair Disable failing tests

Created with:
  roll-dep third_party/tint

Change-Id: I95394bd42e2a02bad36896188c7a1def2d140e78
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26740
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-08-12 23:13:08 +00:00
2020-05-07 21:15:55 +00:00
2020-07-28 21:57:18 +00:00
2020-08-12 19:32:25 +00:00
2017-11-28 16:18:39 -05:00
2020-05-07 21:15:55 +00:00
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2020-04-14 17:36:44 +00:00
2018-08-23 08:33:35 -04:00
2020-04-02 18:14:37 +00:00
2020-04-24 12:38:13 +00:00

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.

Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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