4d36557bce
And force shader code to always use LF endings. Post merge, there were a number of files that crept in with CRLF endings. Some Tint end-to-end tests take objection to CRLF endings. CRLF endings can be detected with: ``` git grep -I --files-with-matches --perl-regexp '\r' HEAD ``` And fixed with: ``` find . -type f -exec dos2unix {} \; ``` Bug: dawn:1339 Change-Id: Iee054bafd15875de744b86e28393cd8229bd3cfa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86140 Kokoro-Run: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> |
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api/descriptor_set/descriptor_set_layout_binding/layout_binding_order | ||
binding_model/dynamic_offset | ||
combined_operations/negintdivand | ||
graphicsfuzz | ||
non_robust_buffer_access | ||
rasterization/line_continuity/line-strip | ||
spirv_assembly/instruction | ||
subgroup_uniform_control_flow/discard/subgroup_reconverge_discard00 | ||
texture |