dawn-cmake/test/tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fr.../1.spvasm.expected.hlsl

261 lines
6.3 KiB
HLSL

SKIP: FAILED
warning: code is unreachable
warning: code is unreachable
warning: code is unreachable
struct BST {
int data;
int leftIndex;
int rightIndex;
};
static BST tree_1[10] = (BST[10])0;
static float4 gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f);
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void makeTreeNode_struct_BST_i1_i1_i11_i1_(inout BST tree, inout int data) {
const int x_169 = data;
tree.data = x_169;
tree.leftIndex = -1;
tree.rightIndex = -1;
return;
}
void insert_i1_i1_(inout int treeIndex, inout int data_1) {
int baseIndex = 0;
BST param = (BST)0;
int param_1 = 0;
BST param_2 = (BST)0;
int param_3 = 0;
baseIndex = 0;
[loop] while (true) {
const int x_178 = baseIndex;
const int x_179 = treeIndex;
if ((x_178 <= x_179)) {
} else {
break;
}
const int x_182 = data_1;
const int x_185 = tree_1[baseIndex].data;
if ((x_182 <= x_185)) {
const int x_192 = tree_1[baseIndex].leftIndex;
if ((x_192 == -1)) {
const int x_197 = baseIndex;
const int x_198 = treeIndex;
tree_1[x_197].leftIndex = x_198;
const int x_200 = treeIndex;
const BST x_202 = tree_1[x_200];
param = x_202;
const int x_203 = data_1;
param_1 = x_203;
makeTreeNode_struct_BST_i1_i1_i11_i1_(param, param_1);
tree_1[x_200] = param;
return;
} else {
const int x_209 = tree_1[baseIndex].leftIndex;
baseIndex = x_209;
continue;
}
return;
} else {
const int x_212 = tree_1[baseIndex].rightIndex;
if ((x_212 == -1)) {
const int x_217 = baseIndex;
const int x_218 = treeIndex;
tree_1[x_217].rightIndex = x_218;
const int x_220 = treeIndex;
const BST x_222 = tree_1[x_220];
param_2 = x_222;
const int x_223 = data_1;
param_3 = x_223;
makeTreeNode_struct_BST_i1_i1_i11_i1_(param_2, param_3);
tree_1[x_220] = param_2;
return;
} else {
const int x_229 = tree_1[baseIndex].rightIndex;
baseIndex = x_229;
continue;
}
return;
}
return;
}
return;
}
int search_i1_(inout int target) {
int index = 0;
BST currentNode = (BST)0;
int x_231 = 0;
index = 0;
[loop] while (true) {
if ((index != -1)) {
} else {
break;
}
const BST x_241 = tree_1[index];
currentNode = x_241;
const int x_243 = currentNode.data;
const int x_244 = target;
if ((x_243 == x_244)) {
const int x_248 = target;
return x_248;
}
const int x_249 = target;
const int x_251 = currentNode.data;
if ((x_249 > x_251)) {
const int x_257 = currentNode.rightIndex;
x_231 = x_257;
} else {
const int x_259 = currentNode.leftIndex;
x_231 = x_259;
}
index = x_231;
}
return -1;
}
void main_1() {
int treeIndex_1 = 0;
BST param_4 = (BST)0;
int param_5 = 0;
int param_6 = 0;
int param_7 = 0;
int param_8 = 0;
int param_9 = 0;
int param_10 = 0;
int param_11 = 0;
int param_12 = 0;
int param_13 = 0;
int param_14 = 0;
int param_15 = 0;
int param_16 = 0;
int param_17 = 0;
int param_18 = 0;
int param_19 = 0;
int param_20 = 0;
int param_21 = 0;
int param_22 = 0;
int param_23 = 0;
int count = 0;
int i = 0;
int result = 0;
int param_24 = 0;
treeIndex_1 = 0;
const BST x_88 = tree_1[0];
param_4 = x_88;
param_5 = 9;
makeTreeNode_struct_BST_i1_i1_i11_i1_(param_4, param_5);
tree_1[0] = param_4;
treeIndex_1 = (treeIndex_1 + 1);
param_6 = treeIndex_1;
param_7 = 5;
insert_i1_i1_(param_6, param_7);
treeIndex_1 = (treeIndex_1 + 1);
param_8 = treeIndex_1;
param_9 = 12;
insert_i1_i1_(param_8, param_9);
treeIndex_1 = (treeIndex_1 + 1);
param_10 = treeIndex_1;
param_11 = 15;
insert_i1_i1_(param_10, param_11);
treeIndex_1 = (treeIndex_1 + 1);
param_12 = treeIndex_1;
param_13 = 7;
insert_i1_i1_(param_12, param_13);
treeIndex_1 = (treeIndex_1 + 1);
param_14 = treeIndex_1;
param_15 = 8;
insert_i1_i1_(param_14, param_15);
treeIndex_1 = (treeIndex_1 + 1);
param_16 = treeIndex_1;
param_17 = 2;
insert_i1_i1_(param_16, param_17);
treeIndex_1 = (treeIndex_1 + 1);
param_18 = treeIndex_1;
param_19 = 6;
insert_i1_i1_(param_18, param_19);
treeIndex_1 = (treeIndex_1 + 1);
param_20 = treeIndex_1;
param_21 = 17;
insert_i1_i1_(param_20, param_21);
treeIndex_1 = (treeIndex_1 + 1);
param_22 = treeIndex_1;
param_23 = 13;
insert_i1_i1_(param_22, param_23);
count = 0;
i = 0;
{
[loop] for(; (i < 20); i = (i + 1)) {
bool x_155 = false;
bool x_156_phi = false;
param_24 = i;
const int x_136 = search_i1_(param_24);
result = x_136;
switch(i) {
case 2:
case 5:
case 6:
case 7:
case 8:
case 9:
case 12:
case 13:
case 15:
case 17: {
const bool x_149 = (result == i);
x_156_phi = x_149;
if (!(x_149)) {
const float x_154 = gl_FragCoord.x;
x_155 = (x_154 < 0.0f);
x_156_phi = x_155;
}
if (x_156_phi) {
count = (count + 1);
}
break;
}
default: {
if ((result == -1)) {
count = (count + 1);
}
break;
}
}
}
}
if ((count == 20)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 1.0f, 1.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 gl_FragCoord_param : SV_Position;
};
struct tint_symbol_2 {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner(float4 gl_FragCoord_param) {
gl_FragCoord = gl_FragCoord_param;
main_1();
const main_out tint_symbol_3 = {x_GLF_color};
return tint_symbol_3;
}
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
const main_out inner_result = main_inner(tint_symbol.gl_FragCoord_param);
tint_symbol_2 wrapper_result = (tint_symbol_2)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}
C:\src\tint\test\Shader@0x000002A8C1306820(26,10-21): warning X3557: loop only executes for 0 iteration(s), consider removing [loop]
internal error: compilation aborted unexpectedly