467 lines
16 KiB
C++
467 lines
16 KiB
C++
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/Buffer.h"
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#include "common/Assert.h"
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#include "dawn_native/Device.h"
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#include "dawn_native/DynamicUploader.h"
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#include "dawn_native/ErrorData.h"
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#include "dawn_native/ValidationUtils_autogen.h"
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#include <cstdio>
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#include <cstring>
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#include <utility>
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namespace dawn_native {
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namespace {
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class ErrorBuffer : public BufferBase {
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public:
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ErrorBuffer(DeviceBase* device) : BufferBase(device, ObjectBase::kError) {
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}
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static ErrorBuffer* MakeMapped(DeviceBase* device,
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uint64_t size,
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uint8_t** mappedPointer) {
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ASSERT(mappedPointer != nullptr);
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ErrorBuffer* buffer = new ErrorBuffer(device);
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buffer->mFakeMappedData =
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std::unique_ptr<uint8_t[]>(new (std::nothrow) uint8_t[size]);
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*mappedPointer = buffer->mFakeMappedData.get();
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return buffer;
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}
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void ClearMappedData() {
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mFakeMappedData.reset();
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}
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private:
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bool IsMapWritable() const override {
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UNREACHABLE();
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return false;
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}
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MaybeError MapAtCreationImpl(uint8_t** mappedPointer) override {
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UNREACHABLE();
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return {};
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}
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MaybeError SetSubDataImpl(uint32_t start, uint32_t count, const void* data) override {
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UNREACHABLE();
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return {};
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}
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MaybeError MapReadAsyncImpl(uint32_t serial) override {
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UNREACHABLE();
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return {};
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}
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MaybeError MapWriteAsyncImpl(uint32_t serial) override {
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UNREACHABLE();
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return {};
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}
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void UnmapImpl() override {
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UNREACHABLE();
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}
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void DestroyImpl() override {
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UNREACHABLE();
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}
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std::unique_ptr<uint8_t[]> mFakeMappedData;
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};
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} // anonymous namespace
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MaybeError ValidateBufferDescriptor(DeviceBase*, const BufferDescriptor* descriptor) {
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if (descriptor->nextInChain != nullptr) {
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return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
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}
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DAWN_TRY(ValidateBufferUsage(descriptor->usage));
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wgpu::BufferUsage usage = descriptor->usage;
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const wgpu::BufferUsage kMapWriteAllowedUsages =
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wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc;
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if (usage & wgpu::BufferUsage::MapWrite && (usage & kMapWriteAllowedUsages) != usage) {
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return DAWN_VALIDATION_ERROR("Only CopySrc is allowed with MapWrite");
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}
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const wgpu::BufferUsage kMapReadAllowedUsages =
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wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst;
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if (usage & wgpu::BufferUsage::MapRead && (usage & kMapReadAllowedUsages) != usage) {
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return DAWN_VALIDATION_ERROR("Only CopyDst is allowed with MapRead");
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}
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return {};
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}
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// Buffer
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BufferBase::BufferBase(DeviceBase* device, const BufferDescriptor* descriptor)
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: ObjectBase(device),
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mSize(descriptor->size),
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mUsage(descriptor->usage),
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mState(BufferState::Unmapped) {
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// Add readonly storage usage if the buffer has a storage usage. The validation rules in
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// ValidatePassResourceUsage will make sure we don't use both at the same
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// time.
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if (mUsage & wgpu::BufferUsage::Storage) {
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mUsage |= kReadOnlyStorage;
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}
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}
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BufferBase::BufferBase(DeviceBase* device, ObjectBase::ErrorTag tag)
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: ObjectBase(device, tag), mState(BufferState::Unmapped) {
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}
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BufferBase::~BufferBase() {
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if (mState == BufferState::Mapped) {
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ASSERT(!IsError());
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CallMapReadCallback(mMapSerial, WGPUBufferMapAsyncStatus_Unknown, nullptr, 0u);
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CallMapWriteCallback(mMapSerial, WGPUBufferMapAsyncStatus_Unknown, nullptr, 0u);
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}
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}
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// static
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BufferBase* BufferBase::MakeError(DeviceBase* device) {
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return new ErrorBuffer(device);
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}
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// static
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BufferBase* BufferBase::MakeErrorMapped(DeviceBase* device,
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uint64_t size,
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uint8_t** mappedPointer) {
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return ErrorBuffer::MakeMapped(device, size, mappedPointer);
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}
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uint64_t BufferBase::GetSize() const {
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ASSERT(!IsError());
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return mSize;
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}
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wgpu::BufferUsage BufferBase::GetUsage() const {
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ASSERT(!IsError());
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return mUsage;
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}
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MaybeError BufferBase::MapAtCreation(uint8_t** mappedPointer) {
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ASSERT(!IsError());
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ASSERT(mappedPointer != nullptr);
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mState = BufferState::Mapped;
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if (IsMapWritable()) {
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DAWN_TRY(MapAtCreationImpl(mappedPointer));
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ASSERT(*mappedPointer != nullptr);
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return {};
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}
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// If any of these fail, the buffer will be deleted and replaced with an
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// error buffer.
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// TODO(enga): Suballocate and reuse memory from a larger staging buffer so we don't create
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// many small buffers.
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DAWN_TRY_ASSIGN(mStagingBuffer, GetDevice()->CreateStagingBuffer(GetSize()));
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ASSERT(mStagingBuffer->GetMappedPointer() != nullptr);
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*mappedPointer = reinterpret_cast<uint8_t*>(mStagingBuffer->GetMappedPointer());
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return {};
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}
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MaybeError BufferBase::ValidateCanUseInSubmitNow() const {
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ASSERT(!IsError());
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switch (mState) {
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case BufferState::Destroyed:
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return DAWN_VALIDATION_ERROR("Destroyed buffer used in a submit");
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case BufferState::Mapped:
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return DAWN_VALIDATION_ERROR("Buffer used in a submit while mapped");
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case BufferState::Unmapped:
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return {};
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default:
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UNREACHABLE();
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}
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}
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void BufferBase::CallMapReadCallback(uint32_t serial,
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WGPUBufferMapAsyncStatus status,
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const void* pointer,
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uint32_t dataLength) {
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ASSERT(!IsError());
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if (mMapReadCallback != nullptr && serial == mMapSerial) {
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ASSERT(mMapWriteCallback == nullptr);
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// Tag the callback as fired before firing it, otherwise it could fire a second time if
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// for example buffer.Unmap() is called inside the application-provided callback.
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WGPUBufferMapReadCallback callback = mMapReadCallback;
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mMapReadCallback = nullptr;
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if (GetDevice()->IsLost()) {
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callback(WGPUBufferMapAsyncStatus_DeviceLost, nullptr, 0, mMapUserdata);
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} else {
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callback(status, pointer, dataLength, mMapUserdata);
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}
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}
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}
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void BufferBase::CallMapWriteCallback(uint32_t serial,
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WGPUBufferMapAsyncStatus status,
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void* pointer,
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uint32_t dataLength) {
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ASSERT(!IsError());
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if (mMapWriteCallback != nullptr && serial == mMapSerial) {
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ASSERT(mMapReadCallback == nullptr);
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// Tag the callback as fired before firing it, otherwise it could fire a second time if
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// for example buffer.Unmap() is called inside the application-provided callback.
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WGPUBufferMapWriteCallback callback = mMapWriteCallback;
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mMapWriteCallback = nullptr;
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if (GetDevice()->IsLost()) {
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callback(WGPUBufferMapAsyncStatus_DeviceLost, nullptr, 0, mMapUserdata);
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} else {
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callback(status, pointer, dataLength, mMapUserdata);
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}
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}
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}
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void BufferBase::SetSubData(uint32_t start, uint32_t count, const void* data) {
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if (GetDevice()->ConsumedError(ValidateSetSubData(start, count))) {
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return;
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}
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ASSERT(!IsError());
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if (GetDevice()->ConsumedError(SetSubDataImpl(start, count, data))) {
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return;
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}
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}
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void BufferBase::MapReadAsync(WGPUBufferMapReadCallback callback, void* userdata) {
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WGPUBufferMapAsyncStatus status;
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if (GetDevice()->ConsumedError(ValidateMap(wgpu::BufferUsage::MapRead, &status))) {
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callback(status, nullptr, 0, userdata);
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return;
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}
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ASSERT(!IsError());
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ASSERT(mMapWriteCallback == nullptr);
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// TODO(cwallez@chromium.org): what to do on wraparound? Could cause crashes.
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mMapSerial++;
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mMapReadCallback = callback;
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mMapUserdata = userdata;
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mState = BufferState::Mapped;
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if (GetDevice()->ConsumedError(MapReadAsyncImpl(mMapSerial))) {
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return;
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}
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}
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MaybeError BufferBase::SetSubDataImpl(uint32_t start, uint32_t count, const void* data) {
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DynamicUploader* uploader = GetDevice()->GetDynamicUploader();
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UploadHandle uploadHandle;
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DAWN_TRY_ASSIGN(uploadHandle,
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uploader->Allocate(count, GetDevice()->GetPendingCommandSerial()));
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ASSERT(uploadHandle.mappedBuffer != nullptr);
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memcpy(uploadHandle.mappedBuffer, data, count);
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DAWN_TRY(GetDevice()->CopyFromStagingToBuffer(
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uploadHandle.stagingBuffer, uploadHandle.startOffset, this, start, count));
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return {};
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}
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void BufferBase::MapWriteAsync(WGPUBufferMapWriteCallback callback, void* userdata) {
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WGPUBufferMapAsyncStatus status;
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if (GetDevice()->ConsumedError(ValidateMap(wgpu::BufferUsage::MapWrite, &status))) {
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callback(status, nullptr, 0, userdata);
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return;
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}
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ASSERT(!IsError());
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ASSERT(mMapReadCallback == nullptr);
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// TODO(cwallez@chromium.org): what to do on wraparound? Could cause crashes.
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mMapSerial++;
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mMapWriteCallback = callback;
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mMapUserdata = userdata;
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mState = BufferState::Mapped;
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if (GetDevice()->ConsumedError(MapWriteAsyncImpl(mMapSerial))) {
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return;
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}
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}
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void BufferBase::Destroy() {
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if (IsError()) {
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// It is an error to call Destroy() on an ErrorBuffer, but we still need to reclaim the
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// fake mapped staging data.
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reinterpret_cast<ErrorBuffer*>(this)->ClearMappedData();
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}
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if (GetDevice()->ConsumedError(ValidateDestroy())) {
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return;
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}
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ASSERT(!IsError());
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if (mState == BufferState::Mapped) {
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if (mStagingBuffer == nullptr) {
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Unmap();
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}
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mStagingBuffer.reset();
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}
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DestroyInternal();
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}
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MaybeError BufferBase::CopyFromStagingBuffer() {
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ASSERT(mStagingBuffer);
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DAWN_TRY(GetDevice()->CopyFromStagingToBuffer(mStagingBuffer.get(), 0, this, 0, GetSize()));
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DynamicUploader* uploader = GetDevice()->GetDynamicUploader();
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uploader->ReleaseStagingBuffer(std::move(mStagingBuffer));
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return {};
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}
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void BufferBase::Unmap() {
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if (IsError()) {
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// It is an error to call Unmap() on an ErrorBuffer, but we still need to reclaim the
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// fake mapped staging data.
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reinterpret_cast<ErrorBuffer*>(this)->ClearMappedData();
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}
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if (GetDevice()->ConsumedError(ValidateUnmap())) {
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return;
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}
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ASSERT(!IsError());
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if (mStagingBuffer != nullptr) {
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GetDevice()->ConsumedError(CopyFromStagingBuffer());
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} else {
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// A map request can only be called once, so this will fire only if the request wasn't
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// completed before the Unmap.
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// Callbacks are not fired if there is no callback registered, so this is correct for
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// CreateBufferMapped.
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CallMapReadCallback(mMapSerial, WGPUBufferMapAsyncStatus_Unknown, nullptr, 0u);
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CallMapWriteCallback(mMapSerial, WGPUBufferMapAsyncStatus_Unknown, nullptr, 0u);
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UnmapImpl();
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}
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mState = BufferState::Unmapped;
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mMapReadCallback = nullptr;
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mMapWriteCallback = nullptr;
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mMapUserdata = 0;
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}
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MaybeError BufferBase::ValidateSetSubData(uint32_t start, uint32_t count) const {
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DAWN_TRY(GetDevice()->ValidateIsAlive());
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DAWN_TRY(GetDevice()->ValidateObject(this));
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switch (mState) {
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case BufferState::Mapped:
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return DAWN_VALIDATION_ERROR("Buffer is mapped");
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case BufferState::Destroyed:
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return DAWN_VALIDATION_ERROR("Buffer is destroyed");
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case BufferState::Unmapped:
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break;
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}
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if (count > GetSize()) {
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return DAWN_VALIDATION_ERROR("Buffer subdata with too much data");
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}
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// Metal requests buffer to buffer copy size must be a multiple of 4 bytes on macOS
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if (count % 4 != 0) {
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return DAWN_VALIDATION_ERROR("Buffer subdata size must be a multiple of 4 bytes");
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}
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// Metal requests offset of buffer to buffer copy must be a multiple of 4 bytes on macOS
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if (start % 4 != 0) {
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return DAWN_VALIDATION_ERROR("Start position must be a multiple of 4 bytes");
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}
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// Note that no overflow can happen because we already checked for GetSize() >= count
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if (start > GetSize() - count) {
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return DAWN_VALIDATION_ERROR("Buffer subdata out of range");
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}
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if (!(mUsage & wgpu::BufferUsage::CopyDst)) {
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return DAWN_VALIDATION_ERROR("Buffer needs the CopyDst usage bit");
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}
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return {};
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}
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MaybeError BufferBase::ValidateMap(wgpu::BufferUsage requiredUsage,
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WGPUBufferMapAsyncStatus* status) const {
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*status = WGPUBufferMapAsyncStatus_DeviceLost;
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DAWN_TRY(GetDevice()->ValidateIsAlive());
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*status = WGPUBufferMapAsyncStatus_Error;
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DAWN_TRY(GetDevice()->ValidateObject(this));
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switch (mState) {
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case BufferState::Mapped:
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return DAWN_VALIDATION_ERROR("Buffer already mapped");
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case BufferState::Destroyed:
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return DAWN_VALIDATION_ERROR("Buffer is destroyed");
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case BufferState::Unmapped:
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break;
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}
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if (!(mUsage & requiredUsage)) {
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return DAWN_VALIDATION_ERROR("Buffer needs the correct map usage bit");
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}
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*status = WGPUBufferMapAsyncStatus_Success;
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return {};
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}
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MaybeError BufferBase::ValidateUnmap() const {
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DAWN_TRY(GetDevice()->ValidateIsAlive());
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DAWN_TRY(GetDevice()->ValidateObject(this));
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switch (mState) {
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case BufferState::Mapped:
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// A buffer may be in the Mapped state if it was created with CreateBufferMapped
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// even if it did not have a mappable usage.
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return {};
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case BufferState::Unmapped:
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if ((mUsage & (wgpu::BufferUsage::MapRead | wgpu::BufferUsage::MapWrite)) == 0) {
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return DAWN_VALIDATION_ERROR("Buffer does not have map usage");
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}
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return {};
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case BufferState::Destroyed:
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return DAWN_VALIDATION_ERROR("Buffer is destroyed");
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default:
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UNREACHABLE();
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}
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}
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MaybeError BufferBase::ValidateDestroy() const {
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DAWN_TRY(GetDevice()->ValidateObject(this));
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return {};
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}
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void BufferBase::DestroyInternal() {
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if (mState != BufferState::Destroyed) {
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DestroyImpl();
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}
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mState = BufferState::Destroyed;
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}
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} // namespace dawn_native
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