CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Dawn Autoroller 5115a21e30 Roll SwiftShader from 9f2ef7c8b867 to adef92e7b4c6 (3 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/9f2ef7c8b867..adef92e7b4c6

2022-04-28 capn@google.com Fix CMake build using Clang 13 compiler
2022-04-28 capn@google.com Remove 'partial precision' intrinsics
2022-04-28 capn@google.com Run the MemorySanitizer pass after optimizations

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-dawn-autoroll
Please CC bclayton@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: bclayton@google.com
Change-Id: I02f620e5ac78e175ad907c838e3fc253663dd09e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88381
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2022-04-29 03:16:33 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
docs tint: Refactor if-else statement representation 2022-04-29 00:14:53 +00:00
generator remove_files.py: Print warnings on removals 2022-04-22 12:13:41 +00:00
include Factor out common cache testing code. 2022-04-21 03:14:37 +00:00
infra tools: Move go.mod & go.sum files to root 2022-04-28 09:51:03 +00:00
scripts Fix inclusive language presubmit 2022-04-19 22:25:45 +00:00
src tint: Refactor if-else statement representation 2022-04-29 00:14:53 +00:00
test tint: Refactor if-else statement representation 2022-04-29 00:14:53 +00:00
third_party Roll third_party/webgpu-cts/ 900765392..21af43c62 (10 commits) 2022-04-28 13:32:23 +00:00
tools tools: Add src/cts/expectations 2022-04-28 22:32:23 +00:00
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BUILD.gn Move samples/ under src/dawn/samples/ 2022-04-11 16:40:00 +00:00
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CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll SwiftShader from 9f2ef7c8b867 to adef92e7b4c6 (3 revisions) 2022-04-29 03:16:33 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
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LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Add top-level OWNERS and scope Tint owners more tightly. 2022-04-07 17:59:14 +00:00
PRESUBMIT.py Fix inclusive language presubmit 2022-04-19 22:25:45 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Cleanup duplicate files; Combine README and build docs. 2022-04-28 16:25:43 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Enable Queue, Device labels to be set. (Take 2) 2022-04-12 03:28:40 +00:00
dawn_wire.json Initial Android surface 2022-03-25 13:18:46 +00:00
go.mod tools: Move go.mod & go.sum files to root 2022-04-28 09:51:03 +00:00
go.sum tools: Move go.mod & go.sum files to root 2022-04-28 09:51:03 +00:00
tint_overrides_with_defaults.gni Normalize DEPS to ease merging with Dawn 2022-03-28 18:01:02 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL).

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.