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Change-Id: I18c807b2449dc2842cb9dbfaeba98dae640d2355 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102621 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
25 lines
530 B
HLSL
25 lines
530 B
HLSL
int3 tint_extract_bits(int3 v, uint offset, uint count) {
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const uint s = min(offset, 32u);
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const uint e = min(32u, (s + count));
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const uint shl = (32u - e);
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const uint shr = (shl + s);
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return ((v << uint3((shl).xxx)) >> uint3((shr).xxx));
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}
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void f_1() {
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int3 v = (0).xxx;
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uint offset_1 = 0u;
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uint count = 0u;
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const int3 x_17 = v;
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const uint x_18 = offset_1;
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const uint x_19 = count;
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const int3 x_15 = tint_extract_bits(x_17, x_18, x_19);
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return;
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}
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[numthreads(1, 1, 1)]
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void f() {
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f_1();
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return;
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}
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