dawn-cmake/test/tint/builtins/insertBits/vec3/u32.spvasm.expected.fxc.hlsl
Antonio Maiorano e14a27bc7f tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL
Change-Id: I18c807b2449dc2842cb9dbfaeba98dae640d2355
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102621
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-09-19 14:05:21 +00:00

26 lines
623 B
HLSL

uint3 tint_insert_bits(uint3 v, uint3 n, uint offset, uint count) {
const uint s = min(offset, 32u);
const uint e = min(32u, (s + count));
const uint mask = (((1u << s) - 1u) ^ ((1u << e) - 1u));
return (((n << uint3((s).xxx)) & uint3((mask).xxx)) | (v & uint3((~(mask)).xxx)));
}
void f_1() {
uint3 v = (0u).xxx;
uint3 n = (0u).xxx;
uint offset_1 = 0u;
uint count = 0u;
const uint3 x_17 = v;
const uint3 x_18 = n;
const uint x_19 = offset_1;
const uint x_20 = count;
const uint3 x_15 = tint_insert_bits(x_17, x_18, x_19, x_20);
return;
}
[numthreads(1, 1, 1)]
void f() {
f_1();
return;
}