dawn-cmake/src/dawn_native/Instance.h

108 lines
3.8 KiB
C++

// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_INSTANCE_H_
#define DAWNNATIVE_INSTANCE_H_
#include "common/RefCounted.h"
#include "dawn_native/Adapter.h"
#include "dawn_native/BackendConnection.h"
#include "dawn_native/Extensions.h"
#include "dawn_native/Toggles.h"
#include "dawn_native/dawn_platform.h"
#include <array>
#include <memory>
#include <unordered_map>
#include <vector>
namespace dawn_native {
class Surface;
// This is called InstanceBase for consistency across the frontend, even if the backends don't
// specialize this class.
class InstanceBase final : public RefCounted {
public:
static InstanceBase* Create(const InstanceDescriptor* descriptor = nullptr);
void DiscoverDefaultAdapters();
bool DiscoverAdapters(const AdapterDiscoveryOptionsBase* options);
const std::vector<std::unique_ptr<AdapterBase>>& GetAdapters() const;
// Used to handle error that happen up to device creation.
bool ConsumedError(MaybeError maybeError);
// Used to query the details of a toggle. Return nullptr if toggleName is not a valid name
// of a toggle supported in Dawn.
const ToggleInfo* GetToggleInfo(const char* toggleName);
Toggle ToggleNameToEnum(const char* toggleName);
// Used to query the details of an extension. Return nullptr if extensionName is not a valid
// name of an extension supported in Dawn.
const ExtensionInfo* GetExtensionInfo(const char* extensionName);
Extension ExtensionNameToEnum(const char* extensionName);
ExtensionsSet ExtensionNamesToExtensionsSet(
const std::vector<const char*>& requiredExtensions);
void EnableBackendValidation(bool enableBackendValidation);
bool IsBackendValidationEnabled() const;
void EnableGPUBasedBackendValidation(bool enableGPUBasedBackendValidation);
bool IsGPUBasedBackendValidationEnabled() const;
void EnableBeginCaptureOnStartup(bool beginCaptureOnStartup);
bool IsBeginCaptureOnStartupEnabled() const;
void SetPlatform(dawn_platform::Platform* platform);
dawn_platform::Platform* GetPlatform() const;
// Dawn API
Surface* CreateSurface(const SurfaceDescriptor* descriptor);
private:
InstanceBase() = default;
~InstanceBase() = default;
InstanceBase(const InstanceBase& other) = delete;
InstanceBase& operator=(const InstanceBase& other) = delete;
bool Initialize(const InstanceDescriptor* descriptor);
// Lazily creates connections to all backends that have been compiled.
void EnsureBackendConnections();
MaybeError DiscoverAdaptersInternal(const AdapterDiscoveryOptionsBase* options);
bool mBackendsConnected = false;
bool mDiscoveredDefaultAdapters = false;
bool mEnableBackendValidation = false;
bool mBeginCaptureOnStartup = false;
bool mEnableGPUValidation = false;
dawn_platform::Platform* mPlatform = nullptr;
std::vector<std::unique_ptr<BackendConnection>> mBackends;
std::vector<std::unique_ptr<AdapterBase>> mAdapters;
ExtensionsInfo mExtensionsInfo;
TogglesInfo mTogglesInfo;
};
} // namespace dawn_native
#endif // DAWNNATIVE_INSTANCE_H_