uint3 tint_div(uint3 lhs, uint3 rhs) {
return (lhs / ((rhs == (0u).xxx) ? (1u).xxx : rhs));
}
[numthreads(1, 1, 1)]
void f() {
const uint3 a = uint3(1u, 2u, 3u);
const uint3 b = uint3(4u, 5u, 6u);
const uint3 r = tint_div(a, b);
return;