CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Ben Clayton 58c9dad06b Roll third_party/webgpu-cts/ 11f61c5f9..bf5409992 (8 commits)
Update expectations and ts_sources

11f61c5f91..bf54099927
 - bf5409 Remove dupes in anyOf to clean up error messages (#1401)
 - f124d7 Fix WGSL deprecation warnings in operation/rendering/draw.spec.ts (#1400)
 - 2f5bb7 wgsl: Add stub tests for textureNumSamples (#1406)
 - 8dae94 wgsl: Stub tests for textureNumLevels builtin. (#1405)
 - ba9abf wgsl: Stub tests for textureNumLayers builtin (#1404)
 - 591a45 wgsl: Stub tests for textureLoad builtin. (#1403)
 - b32ac3 Replace flushSubnormalNumber with isSubnormalNumber (#1399)
 - 5a1def Fix unary tests with subnormal inputs (#1397)

Created with './tools/run cts roll'

Change-Id: I0b8bdf31a333d90e2ca8a71294fabe85a092d02b
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90260
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-05-16 09:01:01 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
docs tint: Implement uniformity analaysis 2022-05-11 22:05:15 +00:00
generator [warnings] Add Wsuggest-override and Wsuggest-destructor-override. 2022-05-10 18:44:34 +00:00
include Remove final qualifiers from WireClient/Server HandleCommands 2022-05-12 13:17:47 +00:00
infra Fix dawn/node build with make 2022-05-02 20:20:00 +00:00
scripts Fix inclusive language presubmit 2022-04-19 22:25:45 +00:00
src tint: fix translation of DP4a on HLSL 2022-05-15 13:53:21 +00:00
test tint: Implement `f16` keyword in Tint frontend 2022-05-13 12:01:11 +00:00
third_party Roll third_party/webgpu-cts/ 11f61c5f9..bf5409992 (8 commits) 2022-05-16 09:01:01 +00:00
tools tint: Minor IntrinsicTable cleanup 2022-05-13 16:14:17 +00:00
webgpu-cts Roll third_party/webgpu-cts/ 11f61c5f9..bf5409992 (8 commits) 2022-05-16 09:01:01 +00:00
.clang-format Consistent formatting for Dawn/Tint. 2022-05-01 14:40:55 +00:00
.gitattributes Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
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CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
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CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll third_party/webgpu-cts/ 11f61c5f9..bf5409992 (8 commits) 2022-05-16 09:01:01 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile tint: Re-enable doxygen 2022-04-11 22:27:34 +00:00
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OWNERS Add top-level OWNERS and scope Tint owners more tightly. 2022-04-07 17:59:14 +00:00
PRESUBMIT.py Consistent formatting for Dawn/Tint. 2022-05-01 14:40:55 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Cleanup duplicate files; Combine README and build docs. 2022-04-28 16:25:43 +00:00
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dawn.json Add External Texture Conversion Constant Params 2022-05-02 20:37:28 +00:00
dawn_wire.json Initial Android surface 2022-03-25 13:18:46 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
tint_overrides_with_defaults.gni Normalize DEPS to ease merging with Dawn 2022-03-28 18:01:02 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL).

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.