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Also add abstract overloads. Bug: tint:1581 Fixed: tint:1768 Change-Id: Icda465e0cfe960b77823c2135f0cfe8f82ed394f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111441 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
8 lines
174 B
WebGPU Shading Language
8 lines
174 B
WebGPU Shading Language
@compute @workgroup_size(1)
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fn main() {
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const in = vec2(1.25, 3.75);
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let res = frexp(in);
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let fract : vec2<f32> = res.fract;
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let exp : vec2<i32> = res.exp;
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}
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