mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-05 19:55:37 +00:00
D3D11 only supports HLSL SM5.0 which doesn't support `space` (binding group in WGSL). So for D3D11, only one binding group will be used, and tint will not emit `space` for HLSL, so shaders can be used with D3D11. Bug: dawn:1705 Change-Id: Ie0e9868137f10762c5243e188d76f5e41879c2bc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125080 Commit-Queue: Peng Huang <penghuang@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com>
32 lines
825 B
HLSL
32 lines
825 B
HLSL
RWByteAddressBuffer sb_rw : register(u0);
|
|
|
|
struct atomic_compare_exchange_weak_ret_type {
|
|
uint old_value;
|
|
bool exchanged;
|
|
};
|
|
|
|
atomic_compare_exchange_weak_ret_type sb_rwatomicCompareExchangeWeak(uint offset, uint compare, uint value) {
|
|
atomic_compare_exchange_weak_ret_type result=(atomic_compare_exchange_weak_ret_type)0;
|
|
sb_rw.InterlockedCompareExchange(offset, compare, value, result.old_value);
|
|
result.exchanged = result.old_value == compare;
|
|
return result;
|
|
}
|
|
|
|
|
|
void atomicCompareExchangeWeak_63d8e6() {
|
|
uint arg_1 = 1u;
|
|
uint arg_2 = 1u;
|
|
atomic_compare_exchange_weak_ret_type res = sb_rwatomicCompareExchangeWeak(0u, arg_1, arg_2);
|
|
}
|
|
|
|
void fragment_main() {
|
|
atomicCompareExchangeWeak_63d8e6();
|
|
return;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void compute_main() {
|
|
atomicCompareExchangeWeak_63d8e6();
|
|
return;
|
|
}
|