dawn-cmake/test/tint/samples/cube.wgsl.expected.glsl
Ben Clayton f1f56b2d3c tint/writer/glsl: Set default precision to highp
WGSL states that `f32` is a IEEE-754 binary32. mediump precision guarantees are much smaller than highp, and using mediump can break code generated by tint.

Change-Id: I8a129c4c8ac078c785e0d5d7d21f19ed6b3620b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123400
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2023-03-09 19:58:23 +00:00

69 lines
1.5 KiB
GLSL

#version 310 es
layout(location = 0) in vec4 cur_position_1;
layout(location = 1) in vec4 color_1;
layout(location = 0) out vec4 vtxFragColor_1;
struct Uniforms {
mat4 modelViewProjectionMatrix;
};
layout(binding = 0, std140) uniform uniforms_block_ubo {
Uniforms inner;
} uniforms;
struct VertexInput {
vec4 cur_position;
vec4 color;
};
struct VertexOutput {
vec4 vtxFragColor;
vec4 Position;
};
VertexOutput vtx_main(VertexInput tint_symbol) {
VertexOutput tint_symbol_1 = VertexOutput(vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f));
tint_symbol_1.Position = (uniforms.inner.modelViewProjectionMatrix * tint_symbol.cur_position);
tint_symbol_1.vtxFragColor = tint_symbol.color;
return tint_symbol_1;
}
void main() {
gl_PointSize = 1.0;
VertexInput tint_symbol_2 = VertexInput(cur_position_1, color_1);
VertexOutput inner_result = vtx_main(tint_symbol_2);
vtxFragColor_1 = inner_result.vtxFragColor;
gl_Position = inner_result.Position;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision highp float;
layout(location = 0) in vec4 fragColor_1;
layout(location = 0) out vec4 value;
struct Uniforms {
mat4 modelViewProjectionMatrix;
};
struct VertexInput {
vec4 cur_position;
vec4 color;
};
struct VertexOutput {
vec4 vtxFragColor;
vec4 Position;
};
vec4 frag_main(vec4 fragColor) {
return fragColor;
}
void main() {
vec4 inner_result = frag_main(fragColor_1);
value = inner_result;
return;
}