dawn-cmake/test/tint/shader_io/fragment_input_locations_struct_f16.wgsl.expected.spvasm
Zhaoming Jiang 6198bea2ac Dawn&Tint: Implement F16 pipeline IO
This CL implement f16 for pipeline IO, i.e. vertex shader input,
interstage variables between vertex and fragment shader, and fragment
shader output (render target). Unit tests and E2E tests for Tint and
Dawn are also implemented.

Bugs: tint:1473, tint:1502
Change-Id: If0d6b2b3171ec8b7e4efc0efd58cc803c6a3d3a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111160
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-12-07 04:33:24 +00:00

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 42
; Schema: 0
OpCapability Shader
OpCapability Float16
OpCapability UniformAndStorageBuffer16BitAccess
OpCapability StorageBuffer16BitAccess
OpCapability StorageInputOutput16
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %loc0_1 %loc1_1 %loc2_1 %loc3_1 %loc4_1 %loc5_1
OpExecutionMode %main OriginUpperLeft
OpName %loc0_1 "loc0_1"
OpName %loc1_1 "loc1_1"
OpName %loc2_1 "loc2_1"
OpName %loc3_1 "loc3_1"
OpName %loc4_1 "loc4_1"
OpName %loc5_1 "loc5_1"
OpName %FragmentInputs "FragmentInputs"
OpMemberName %FragmentInputs 0 "loc0"
OpMemberName %FragmentInputs 1 "loc1"
OpMemberName %FragmentInputs 2 "loc2"
OpMemberName %FragmentInputs 3 "loc3"
OpMemberName %FragmentInputs 4 "loc4"
OpMemberName %FragmentInputs 5 "loc5"
OpName %main_inner "main_inner"
OpName %inputs "inputs"
OpName %main "main"
OpDecorate %loc0_1 Location 0
OpDecorate %loc0_1 Flat
OpDecorate %loc1_1 Location 1
OpDecorate %loc1_1 Flat
OpDecorate %loc2_1 Location 2
OpDecorate %loc3_1 Location 3
OpDecorate %loc4_1 Location 4
OpDecorate %loc5_1 Location 5
OpMemberDecorate %FragmentInputs 0 Offset 0
OpMemberDecorate %FragmentInputs 1 Offset 4
OpMemberDecorate %FragmentInputs 2 Offset 8
OpMemberDecorate %FragmentInputs 3 Offset 16
OpMemberDecorate %FragmentInputs 4 Offset 32
OpMemberDecorate %FragmentInputs 5 Offset 40
%int = OpTypeInt 32 1
%_ptr_Input_int = OpTypePointer Input %int
%loc0_1 = OpVariable %_ptr_Input_int Input
%uint = OpTypeInt 32 0
%_ptr_Input_uint = OpTypePointer Input %uint
%loc1_1 = OpVariable %_ptr_Input_uint Input
%float = OpTypeFloat 32
%_ptr_Input_float = OpTypePointer Input %float
%loc2_1 = OpVariable %_ptr_Input_float Input
%v4float = OpTypeVector %float 4
%_ptr_Input_v4float = OpTypePointer Input %v4float
%loc3_1 = OpVariable %_ptr_Input_v4float Input
%half = OpTypeFloat 16
%_ptr_Input_half = OpTypePointer Input %half
%loc4_1 = OpVariable %_ptr_Input_half Input
%v3half = OpTypeVector %half 3
%_ptr_Input_v3half = OpTypePointer Input %v3half
%loc5_1 = OpVariable %_ptr_Input_v3half Input
%void = OpTypeVoid
%FragmentInputs = OpTypeStruct %int %uint %float %v4float %half %v3half
%19 = OpTypeFunction %void %FragmentInputs
%31 = OpTypeFunction %void
%main_inner = OpFunction %void None %19
%inputs = OpFunctionParameter %FragmentInputs
%24 = OpLabel
%25 = OpCompositeExtract %int %inputs 0
%26 = OpCompositeExtract %uint %inputs 1
%27 = OpCompositeExtract %float %inputs 2
%28 = OpCompositeExtract %v4float %inputs 3
%29 = OpCompositeExtract %half %inputs 4
%30 = OpCompositeExtract %v3half %inputs 5
OpReturn
OpFunctionEnd
%main = OpFunction %void None %31
%33 = OpLabel
%35 = OpLoad %int %loc0_1
%36 = OpLoad %uint %loc1_1
%37 = OpLoad %float %loc2_1
%38 = OpLoad %v4float %loc3_1
%39 = OpLoad %half %loc4_1
%40 = OpLoad %v3half %loc5_1
%41 = OpCompositeConstruct %FragmentInputs %35 %36 %37 %38 %39 %40
%34 = OpFunctionCall %void %main_inner %41
OpReturn
OpFunctionEnd