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This CL changes the MSL emission for struct initializers to emit the struct name first. `const a = {.f=float3(1)}` becomes `const a = Normals{.f=float3(1)}`. This fixes an issues where the initialization happens inside an array which the downstream compiler rejected without the explicit struct naming. Bug: tint:1641 Change-Id: I948b9ca94f4b89eac6d5bbbaa615b3d71d50c737 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98760 Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
31 lines
528 B
Plaintext
31 lines
528 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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#if __METAL_VERSION__ >= 210
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#define TINT_INVARIANT @invariant
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#else
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#define TINT_INVARIANT
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#endif
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struct Out {
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float4 pos;
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};
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struct tint_symbol_1 {
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float4 pos [[position]] TINT_INVARIANT;
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};
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Out tint_symbol_inner() {
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Out const tint_symbol_2 = Out{};
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return tint_symbol_2;
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}
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vertex tint_symbol_1 tint_symbol() {
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Out const inner_result = tint_symbol_inner();
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tint_symbol_1 wrapper_result = {};
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wrapper_result.pos = inner_result.pos;
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return wrapper_result;
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}
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