mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-07 05:36:04 +00:00
This is required to handle materialized values, and for constant expressions. Bug: tint:1504 Change-Id: Ie0177f148e08a0e1a3f4d7e06e283f121655804b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92080 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
32 lines
783 B
GLSL
32 lines
783 B
GLSL
#version 310 es
|
|
|
|
layout(location = 0) flat out int loc0_1;
|
|
layout(location = 1) flat out uint loc1_1;
|
|
layout(location = 2) out float loc2_1;
|
|
layout(location = 3) out vec4 loc3_1;
|
|
struct VertexOutputs {
|
|
int loc0;
|
|
uint loc1;
|
|
float loc2;
|
|
vec4 loc3;
|
|
vec4 position;
|
|
};
|
|
|
|
VertexOutputs tint_symbol() {
|
|
VertexOutputs tint_symbol_1 = VertexOutputs(1, 1u, 1.0f, vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(0.0f));
|
|
return tint_symbol_1;
|
|
}
|
|
|
|
void main() {
|
|
gl_PointSize = 1.0;
|
|
VertexOutputs inner_result = tint_symbol();
|
|
loc0_1 = inner_result.loc0;
|
|
loc1_1 = inner_result.loc1;
|
|
loc2_1 = inner_result.loc2;
|
|
loc3_1 = inner_result.loc3;
|
|
gl_Position = inner_result.position;
|
|
gl_Position.y = -(gl_Position.y);
|
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
|
return;
|
|
}
|