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Change-Id: I131522625051426e93624fbe4f4763071f26ad72 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122202 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
47 lines
787 B
HLSL
47 lines
787 B
HLSL
SKIP: FAILED
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static uint x_1 = 0u;
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static bool x_7 = false;
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static bool x_8 = false;
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void main_1() {
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while (true) {
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uint x_2 = 0u;
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uint x_3 = 0u;
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const bool x_101 = x_7;
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const bool x_102 = x_8;
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x_2 = 0u;
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x_3 = 1u;
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if (x_101) {
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break;
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}
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while (true) {
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uint x_4 = 0u;
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if (x_102) {
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break;
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}
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{
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x_4 = (x_2 + 1u);
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const uint x_3_c30 = x_3;
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x_2 = x_4;
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x_3 = x_3_c30;
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}
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}
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}
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return;
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}
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void main() {
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main_1();
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return;
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}
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DXC validation failure:
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warning: DXIL signing library (dxil.dll,libdxil.so) not found. Resulting DXIL will not be signed for use in release environments.
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error: validation errors
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shader.hlsl:32: error: Loop must have break.
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Validation failed.
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