mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-06 06:33:30 +00:00
Clears nonrenderable color formats and adds a clearValue enum to help share the code path between zero and nonzero clears. Bug: dawn:145 Change-Id: I285521cae0ee71625602b949888b21481a05fb8e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10021 Commit-Queue: Natasha Lee <natlee@microsoft.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
798 lines
36 KiB
C++
798 lines
36 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/vulkan/TextureVk.h"
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#include "dawn_native/VulkanBackend.h"
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#include "dawn_native/vulkan/AdapterVk.h"
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#include "dawn_native/vulkan/BufferVk.h"
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#include "dawn_native/vulkan/CommandRecordingContext.h"
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#include "dawn_native/vulkan/DeviceVk.h"
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#include "dawn_native/vulkan/FencedDeleter.h"
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#include "dawn_native/vulkan/UtilsVulkan.h"
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namespace dawn_native { namespace vulkan {
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namespace {
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// Converts an Dawn texture dimension to a Vulkan image type.
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// Note that in Vulkan dimensionality is only 1D, 2D, 3D. Arrays and cube maps are expressed
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// via the array size and a "cubemap compatible" flag.
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VkImageType VulkanImageType(dawn::TextureDimension dimension) {
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switch (dimension) {
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case dawn::TextureDimension::e2D:
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return VK_IMAGE_TYPE_2D;
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default:
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UNREACHABLE();
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}
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}
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// Converts an Dawn texture dimension to a Vulkan image view type.
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// Contrary to image types, image view types include arrayness and cubemapness
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VkImageViewType VulkanImageViewType(dawn::TextureViewDimension dimension) {
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switch (dimension) {
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case dawn::TextureViewDimension::e2D:
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return VK_IMAGE_VIEW_TYPE_2D;
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case dawn::TextureViewDimension::e2DArray:
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return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
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case dawn::TextureViewDimension::Cube:
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return VK_IMAGE_VIEW_TYPE_CUBE;
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case dawn::TextureViewDimension::CubeArray:
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return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
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default:
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UNREACHABLE();
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}
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}
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// Computes which vulkan access type could be required for the given Dawn usage.
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VkAccessFlags VulkanAccessFlags(dawn::TextureUsageBit usage, const Format& format) {
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VkAccessFlags flags = 0;
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if (usage & dawn::TextureUsageBit::CopySrc) {
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flags |= VK_ACCESS_TRANSFER_READ_BIT;
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}
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if (usage & dawn::TextureUsageBit::CopyDst) {
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flags |= VK_ACCESS_TRANSFER_WRITE_BIT;
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}
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if (usage & dawn::TextureUsageBit::Sampled) {
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flags |= VK_ACCESS_SHADER_READ_BIT;
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}
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if (usage & dawn::TextureUsageBit::Storage) {
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flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
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}
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if (usage & dawn::TextureUsageBit::OutputAttachment) {
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if (format.HasDepthOrStencil()) {
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flags |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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} else {
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flags |=
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VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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}
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}
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if (usage & dawn::TextureUsageBit::Present) {
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// There is no access flag for present because the VK_KHR_SWAPCHAIN extension says
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// that vkQueuePresentKHR makes the memory of the image visible to the presentation
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// engine. There's also a note explicitly saying dstAccessMask should be 0. On the
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// other side srcAccessMask can also be 0 because synchronization is required to
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// happen with a semaphore instead.
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flags |= 0;
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}
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return flags;
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}
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// Chooses which Vulkan image layout should be used for the given Dawn usage
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VkImageLayout VulkanImageLayout(dawn::TextureUsageBit usage, const Format& format) {
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if (usage == dawn::TextureUsageBit::None) {
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return VK_IMAGE_LAYOUT_UNDEFINED;
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}
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if (!dawn::HasZeroOrOneBits(usage)) {
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return VK_IMAGE_LAYOUT_GENERAL;
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}
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// Usage has a single bit so we can switch on its value directly.
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switch (usage) {
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case dawn::TextureUsageBit::CopyDst:
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return VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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case dawn::TextureUsageBit::Sampled:
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return VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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// Vulkan texture copy functions require the image to be in _one_ known layout.
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// Depending on whether parts of the texture have been transitioned to only
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// CopySrc or a combination with something else, the texture could be in a
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// combination of GENERAL and TRANSFER_SRC_OPTIMAL. This would be a problem, so we
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// make CopySrc use GENERAL.
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case dawn::TextureUsageBit::CopySrc:
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// Writable storage textures must use general. If we could know the texture is read
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// only we could use SHADER_READ_ONLY_OPTIMAL
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case dawn::TextureUsageBit::Storage:
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return VK_IMAGE_LAYOUT_GENERAL;
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case dawn::TextureUsageBit::OutputAttachment:
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if (format.HasDepthOrStencil()) {
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return VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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} else {
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return VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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}
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case dawn::TextureUsageBit::Present:
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return VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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default:
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UNREACHABLE();
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}
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}
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// Computes which Vulkan pipeline stage can access a texture in the given Dawn usage
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VkPipelineStageFlags VulkanPipelineStage(dawn::TextureUsageBit usage,
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const Format& format) {
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VkPipelineStageFlags flags = 0;
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if (usage == dawn::TextureUsageBit::None) {
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// This only happens when a texture is initially created (and for srcAccessMask) in
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// which case there is no need to wait on anything to stop accessing this texture.
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return VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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}
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if (usage & (dawn::TextureUsageBit::CopySrc | dawn::TextureUsageBit::CopyDst)) {
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flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
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}
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if (usage & (dawn::TextureUsageBit::Sampled | dawn::TextureUsageBit::Storage)) {
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flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
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}
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if (usage & dawn::TextureUsageBit::OutputAttachment) {
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if (format.HasDepthOrStencil()) {
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flags |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
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VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
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// TODO(cwallez@chromium.org): This is missing the stage where the depth and
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// stencil values are written, but it isn't clear which one it is.
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} else {
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flags |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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}
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}
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if (usage & dawn::TextureUsageBit::Present) {
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// There is no pipeline stage for present but a pipeline stage is required so we use
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// "bottom of pipe" to block as little as possible and vkQueuePresentKHR will make
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// the memory visible to the presentation engine. The spec explicitly mentions that
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// "bottom of pipe" is ok. On the other direction, synchronization happens with a
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// semaphore so bottom of pipe is ok too (but maybe it could be "top of pipe" to
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// block less?)
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flags |= VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
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}
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// A zero value isn't a valid pipeline stage mask
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ASSERT(flags != 0);
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return flags;
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}
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// Computes which Vulkan texture aspects are relevant for the given Dawn format
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VkImageAspectFlags VulkanAspectMask(const Format& format) {
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switch (format.aspect) {
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case Format::Aspect::Color:
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return VK_IMAGE_ASPECT_COLOR_BIT;
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case Format::Aspect::Depth:
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return VK_IMAGE_ASPECT_DEPTH_BIT;
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case Format::Aspect::Stencil:
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return VK_IMAGE_ASPECT_STENCIL_BIT;
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case Format::Aspect::DepthStencil:
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return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
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default:
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UNREACHABLE();
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return 0;
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}
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}
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VkExtent3D VulkanExtent3D(const Extent3D& extent) {
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return {extent.width, extent.height, extent.depth};
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}
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bool IsSampleCountSupported(const dawn_native::vulkan::Device* device,
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const VkImageCreateInfo& imageCreateInfo) {
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ASSERT(device);
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VkPhysicalDevice physicalDevice = ToBackend(device->GetAdapter())->GetPhysicalDevice();
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VkImageFormatProperties properties;
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if (device->fn.GetPhysicalDeviceImageFormatProperties(
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physicalDevice, imageCreateInfo.format, imageCreateInfo.imageType,
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imageCreateInfo.tiling, imageCreateInfo.usage, imageCreateInfo.flags,
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&properties) != VK_SUCCESS) {
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UNREACHABLE();
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}
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return properties.sampleCounts & imageCreateInfo.samples;
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}
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} // namespace
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// Converts Dawn texture format to Vulkan formats.
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VkFormat VulkanImageFormat(dawn::TextureFormat format) {
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switch (format) {
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case dawn::TextureFormat::R8Unorm:
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return VK_FORMAT_R8_UNORM;
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case dawn::TextureFormat::R8Snorm:
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return VK_FORMAT_R8_SNORM;
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case dawn::TextureFormat::R8Uint:
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return VK_FORMAT_R8_UINT;
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case dawn::TextureFormat::R8Sint:
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return VK_FORMAT_R8_SINT;
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case dawn::TextureFormat::R16Unorm:
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return VK_FORMAT_R16_UNORM;
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case dawn::TextureFormat::R16Snorm:
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return VK_FORMAT_R16_SNORM;
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case dawn::TextureFormat::R16Uint:
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return VK_FORMAT_R16_UINT;
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case dawn::TextureFormat::R16Sint:
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return VK_FORMAT_R16_SINT;
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case dawn::TextureFormat::R16Float:
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return VK_FORMAT_R16_SFLOAT;
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case dawn::TextureFormat::RG8Unorm:
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return VK_FORMAT_R8G8_UNORM;
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case dawn::TextureFormat::RG8Snorm:
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return VK_FORMAT_R8G8_SNORM;
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case dawn::TextureFormat::RG8Uint:
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return VK_FORMAT_R8G8_UINT;
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case dawn::TextureFormat::RG8Sint:
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return VK_FORMAT_R8G8_SINT;
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case dawn::TextureFormat::R32Uint:
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return VK_FORMAT_R32_UINT;
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case dawn::TextureFormat::R32Sint:
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return VK_FORMAT_R32_SINT;
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case dawn::TextureFormat::R32Float:
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return VK_FORMAT_R32_SFLOAT;
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case dawn::TextureFormat::RG16Unorm:
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return VK_FORMAT_R16G16_UNORM;
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case dawn::TextureFormat::RG16Snorm:
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return VK_FORMAT_R16G16_SNORM;
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case dawn::TextureFormat::RG16Uint:
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return VK_FORMAT_R16G16_UINT;
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case dawn::TextureFormat::RG16Sint:
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return VK_FORMAT_R16G16_SINT;
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case dawn::TextureFormat::RG16Float:
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return VK_FORMAT_R16G16_SFLOAT;
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case dawn::TextureFormat::RGBA8Unorm:
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return VK_FORMAT_R8G8B8A8_UNORM;
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case dawn::TextureFormat::RGBA8UnormSrgb:
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return VK_FORMAT_R8G8B8A8_SRGB;
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case dawn::TextureFormat::RGBA8Snorm:
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return VK_FORMAT_R8G8B8A8_SNORM;
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case dawn::TextureFormat::RGBA8Uint:
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return VK_FORMAT_R8G8B8A8_UINT;
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case dawn::TextureFormat::RGBA8Sint:
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return VK_FORMAT_R8G8B8A8_SINT;
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case dawn::TextureFormat::BGRA8Unorm:
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return VK_FORMAT_B8G8R8A8_UNORM;
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case dawn::TextureFormat::BGRA8UnormSrgb:
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return VK_FORMAT_B8G8R8A8_SRGB;
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case dawn::TextureFormat::RGB10A2Unorm:
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return VK_FORMAT_A2B10G10R10_UNORM_PACK32;
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case dawn::TextureFormat::RG11B10Float:
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return VK_FORMAT_B10G11R11_UFLOAT_PACK32;
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case dawn::TextureFormat::RG32Uint:
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return VK_FORMAT_R32G32_UINT;
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case dawn::TextureFormat::RG32Sint:
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return VK_FORMAT_R32G32_SINT;
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case dawn::TextureFormat::RG32Float:
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return VK_FORMAT_R32G32_SFLOAT;
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case dawn::TextureFormat::RGBA16Unorm:
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return VK_FORMAT_R16G16B16A16_UNORM;
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case dawn::TextureFormat::RGBA16Snorm:
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return VK_FORMAT_R16G16B16A16_SNORM;
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case dawn::TextureFormat::RGBA16Uint:
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return VK_FORMAT_R16G16B16A16_UINT;
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case dawn::TextureFormat::RGBA16Sint:
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return VK_FORMAT_R16G16B16A16_SINT;
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case dawn::TextureFormat::RGBA16Float:
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return VK_FORMAT_R16G16B16A16_SFLOAT;
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case dawn::TextureFormat::RGBA32Uint:
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return VK_FORMAT_R32G32B32A32_UINT;
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case dawn::TextureFormat::RGBA32Sint:
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return VK_FORMAT_R32G32B32A32_SINT;
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case dawn::TextureFormat::RGBA32Float:
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return VK_FORMAT_R32G32B32A32_SFLOAT;
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case dawn::TextureFormat::Depth32Float:
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return VK_FORMAT_D32_SFLOAT;
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case dawn::TextureFormat::Depth24Plus:
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return VK_FORMAT_D32_SFLOAT;
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case dawn::TextureFormat::Depth24PlusStencil8:
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return VK_FORMAT_D32_SFLOAT_S8_UINT;
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case dawn::TextureFormat::BC1RGBAUnorm:
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return VK_FORMAT_BC1_RGBA_UNORM_BLOCK;
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case dawn::TextureFormat::BC1RGBAUnormSrgb:
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return VK_FORMAT_BC1_RGBA_SRGB_BLOCK;
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case dawn::TextureFormat::BC2RGBAUnorm:
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return VK_FORMAT_BC2_UNORM_BLOCK;
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case dawn::TextureFormat::BC2RGBAUnormSrgb:
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return VK_FORMAT_BC2_SRGB_BLOCK;
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case dawn::TextureFormat::BC3RGBAUnorm:
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return VK_FORMAT_BC3_UNORM_BLOCK;
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case dawn::TextureFormat::BC3RGBAUnormSrgb:
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return VK_FORMAT_BC3_SRGB_BLOCK;
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case dawn::TextureFormat::BC4RSnorm:
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return VK_FORMAT_BC4_SNORM_BLOCK;
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case dawn::TextureFormat::BC4RUnorm:
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return VK_FORMAT_BC4_UNORM_BLOCK;
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case dawn::TextureFormat::BC5RGSnorm:
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return VK_FORMAT_BC5_SNORM_BLOCK;
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case dawn::TextureFormat::BC5RGUnorm:
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return VK_FORMAT_BC5_UNORM_BLOCK;
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case dawn::TextureFormat::BC6HRGBSfloat:
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return VK_FORMAT_BC6H_SFLOAT_BLOCK;
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case dawn::TextureFormat::BC6HRGBUfloat:
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return VK_FORMAT_BC6H_UFLOAT_BLOCK;
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case dawn::TextureFormat::BC7RGBAUnorm:
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return VK_FORMAT_BC7_UNORM_BLOCK;
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case dawn::TextureFormat::BC7RGBAUnormSrgb:
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return VK_FORMAT_BC7_SRGB_BLOCK;
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default:
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UNREACHABLE();
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}
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}
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// Converts the Dawn usage flags to Vulkan usage flags. Also needs the format to choose
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// between color and depth attachment usages.
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VkImageUsageFlags VulkanImageUsage(dawn::TextureUsageBit usage, const Format& format) {
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VkImageUsageFlags flags = 0;
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if (usage & dawn::TextureUsageBit::CopySrc) {
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flags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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}
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if (usage & dawn::TextureUsageBit::CopyDst) {
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flags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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}
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if (usage & dawn::TextureUsageBit::Sampled) {
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flags |= VK_IMAGE_USAGE_SAMPLED_BIT;
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}
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if (usage & dawn::TextureUsageBit::Storage) {
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flags |= VK_IMAGE_USAGE_STORAGE_BIT;
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}
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if (usage & dawn::TextureUsageBit::OutputAttachment) {
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if (format.HasDepthOrStencil()) {
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flags |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
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} else {
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flags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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}
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}
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return flags;
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}
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VkSampleCountFlagBits VulkanSampleCount(uint32_t sampleCount) {
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switch (sampleCount) {
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case 1:
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return VK_SAMPLE_COUNT_1_BIT;
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case 4:
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return VK_SAMPLE_COUNT_4_BIT;
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default:
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UNREACHABLE();
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}
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}
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MaybeError ValidateVulkanImageCanBeWrapped(const DeviceBase*,
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const TextureDescriptor* descriptor) {
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if (descriptor->dimension != dawn::TextureDimension::e2D) {
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return DAWN_VALIDATION_ERROR("Texture must be 2D");
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}
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if (descriptor->mipLevelCount != 1) {
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return DAWN_VALIDATION_ERROR("Mip level count must be 1");
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}
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if (descriptor->arrayLayerCount != 1) {
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return DAWN_VALIDATION_ERROR("Array layer count must be 1");
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}
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if (descriptor->sampleCount != 1) {
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return DAWN_VALIDATION_ERROR("Sample count must be 1");
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}
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return {};
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}
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Texture::Texture(Device* device, const TextureDescriptor* descriptor)
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: TextureBase(device, descriptor, TextureState::OwnedInternal) {
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// Create the Vulkan image "container". We don't need to check that the format supports the
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// combination of sample, usage etc. because validation should have been done in the Dawn
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// frontend already based on the minimum supported formats in the Vulkan spec
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VkImageCreateInfo createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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createInfo.pNext = nullptr;
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createInfo.flags = 0;
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createInfo.imageType = VulkanImageType(GetDimension());
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createInfo.format = VulkanImageFormat(GetFormat().format);
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createInfo.extent = VulkanExtent3D(GetSize());
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createInfo.mipLevels = GetNumMipLevels();
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createInfo.arrayLayers = GetArrayLayers();
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createInfo.samples = VulkanSampleCount(GetSampleCount());
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createInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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createInfo.usage = VulkanImageUsage(GetUsage(), GetFormat());
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createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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createInfo.queueFamilyIndexCount = 0;
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createInfo.pQueueFamilyIndices = nullptr;
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createInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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ASSERT(IsSampleCountSupported(device, createInfo));
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if (GetArrayLayers() >= 6 && GetSize().width == GetSize().height) {
|
|
createInfo.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
|
|
}
|
|
|
|
// We always set VK_IMAGE_USAGE_TRANSFER_DST_BIT unconditionally beause the Vulkan images
|
|
// that are used in vkCmdClearColorImage() must have been created with this flag, which is
|
|
// also required for the implementation of robust resource initialization.
|
|
createInfo.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
|
|
if (device->fn.CreateImage(device->GetVkDevice(), &createInfo, nullptr, &mHandle) !=
|
|
VK_SUCCESS) {
|
|
ASSERT(false);
|
|
}
|
|
|
|
// Create the image memory and associate it with the container
|
|
VkMemoryRequirements requirements;
|
|
device->fn.GetImageMemoryRequirements(device->GetVkDevice(), mHandle, &requirements);
|
|
|
|
if (!device->GetMemoryAllocator()->Allocate(requirements, false, &mMemoryAllocation)) {
|
|
ASSERT(false);
|
|
}
|
|
|
|
if (device->fn.BindImageMemory(device->GetVkDevice(), mHandle,
|
|
mMemoryAllocation.GetMemory(),
|
|
mMemoryAllocation.GetMemoryOffset()) != VK_SUCCESS) {
|
|
ASSERT(false);
|
|
}
|
|
if (device->IsToggleEnabled(Toggle::NonzeroClearResourcesOnCreationForTesting)) {
|
|
ClearTexture(ToBackend(GetDevice())->GetPendingRecordingContext(), 0, GetNumMipLevels(),
|
|
0, GetArrayLayers(), TextureBase::ClearValue::NonZero);
|
|
}
|
|
}
|
|
|
|
// With this constructor, the lifetime of the resource is externally managed.
|
|
Texture::Texture(Device* device, const TextureDescriptor* descriptor, VkImage nativeImage)
|
|
: TextureBase(device, descriptor, TextureState::OwnedExternal), mHandle(nativeImage) {
|
|
}
|
|
|
|
// Internally managed, but imported from file descriptor
|
|
Texture::Texture(Device* device,
|
|
const ExternalImageDescriptor* descriptor,
|
|
const TextureDescriptor* textureDescriptor,
|
|
VkSemaphore signalSemaphore,
|
|
VkDeviceMemory externalMemoryAllocation,
|
|
std::vector<VkSemaphore> waitSemaphores)
|
|
: TextureBase(device, textureDescriptor, TextureState::OwnedInternal),
|
|
mExternalAllocation(externalMemoryAllocation),
|
|
mExternalState(ExternalState::PendingAcquire),
|
|
mSignalSemaphore(signalSemaphore),
|
|
mWaitRequirements(std::move(waitSemaphores)) {
|
|
VkImageCreateInfo createInfo = {};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
createInfo.pNext = nullptr;
|
|
createInfo.flags = VK_IMAGE_CREATE_ALIAS_BIT_KHR;
|
|
createInfo.imageType = VulkanImageType(GetDimension());
|
|
createInfo.format = VulkanImageFormat(GetFormat().format);
|
|
createInfo.extent = VulkanExtent3D(GetSize());
|
|
createInfo.mipLevels = GetNumMipLevels();
|
|
createInfo.arrayLayers = GetArrayLayers();
|
|
createInfo.samples = VulkanSampleCount(GetSampleCount());
|
|
createInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
createInfo.usage = VulkanImageUsage(GetUsage(), GetFormat());
|
|
createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
createInfo.queueFamilyIndexCount = 0;
|
|
createInfo.pQueueFamilyIndices = nullptr;
|
|
createInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
ASSERT(IsSampleCountSupported(device, createInfo));
|
|
|
|
// We always set VK_IMAGE_USAGE_TRANSFER_DST_BIT unconditionally beause the Vulkan images
|
|
// that are used in vkCmdClearColorImage() must have been created with this flag, which is
|
|
// also required for the implementation of robust resource initialization.
|
|
createInfo.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
|
|
if (device->fn.CreateImage(device->GetVkDevice(), &createInfo, nullptr, &mHandle) !=
|
|
VK_SUCCESS) {
|
|
ASSERT(false);
|
|
}
|
|
|
|
// Create the image memory and associate it with the container
|
|
VkMemoryRequirements requirements;
|
|
device->fn.GetImageMemoryRequirements(device->GetVkDevice(), mHandle, &requirements);
|
|
|
|
ASSERT(requirements.size <= descriptor->allocationSize);
|
|
|
|
if (device->fn.BindImageMemory(device->GetVkDevice(), mHandle, mExternalAllocation, 0) !=
|
|
VK_SUCCESS) {
|
|
ASSERT(false);
|
|
}
|
|
|
|
// Don't clear imported texture if already cleared
|
|
if (descriptor->isCleared) {
|
|
SetIsSubresourceContentInitialized(0, 1, 0, 1);
|
|
}
|
|
}
|
|
|
|
MaybeError Texture::SignalAndDestroy(VkSemaphore* outSignalSemaphore) {
|
|
Device* device = ToBackend(GetDevice());
|
|
|
|
if (mExternalState == ExternalState::Released) {
|
|
return DAWN_VALIDATION_ERROR("Can't export signal semaphore from signaled texture");
|
|
}
|
|
|
|
if (mExternalAllocation == VK_NULL_HANDLE) {
|
|
return DAWN_VALIDATION_ERROR(
|
|
"Can't export signal semaphore from destroyed / non-external texture");
|
|
}
|
|
|
|
ASSERT(mSignalSemaphore != VK_NULL_HANDLE);
|
|
|
|
// Release the texture
|
|
mExternalState = ExternalState::PendingRelease;
|
|
TransitionUsageNow(device->GetPendingRecordingContext(), dawn::TextureUsageBit::None);
|
|
|
|
// Queue submit to signal we are done with the texture
|
|
device->GetPendingRecordingContext()->signalSemaphores.push_back(mSignalSemaphore);
|
|
device->SubmitPendingCommands();
|
|
|
|
// Write out the signal semaphore
|
|
*outSignalSemaphore = mSignalSemaphore;
|
|
mSignalSemaphore = VK_NULL_HANDLE;
|
|
|
|
// Destroy the texture so it can't be used again
|
|
DestroyInternal();
|
|
return {};
|
|
}
|
|
|
|
Texture::~Texture() {
|
|
DestroyInternal();
|
|
}
|
|
|
|
void Texture::DestroyImpl() {
|
|
Device* device = ToBackend(GetDevice());
|
|
|
|
// If we own the resource, release it.
|
|
if (mMemoryAllocation.GetMemory() != VK_NULL_HANDLE) {
|
|
// We need to free both the memory allocation and the container. Memory should be
|
|
// freed after the VkImage is destroyed and this is taken care of by the
|
|
// FencedDeleter.
|
|
device->GetMemoryAllocator()->Free(&mMemoryAllocation);
|
|
}
|
|
|
|
if (mHandle != VK_NULL_HANDLE) {
|
|
device->GetFencedDeleter()->DeleteWhenUnused(mHandle);
|
|
}
|
|
|
|
if (mExternalAllocation != VK_NULL_HANDLE) {
|
|
device->GetFencedDeleter()->DeleteWhenUnused(mExternalAllocation);
|
|
}
|
|
|
|
mHandle = VK_NULL_HANDLE;
|
|
mExternalAllocation = VK_NULL_HANDLE;
|
|
// If a signal semaphore exists it should be requested before we delete the texture
|
|
ASSERT(mSignalSemaphore == VK_NULL_HANDLE);
|
|
}
|
|
|
|
VkImage Texture::GetHandle() const {
|
|
return mHandle;
|
|
}
|
|
|
|
VkImageAspectFlags Texture::GetVkAspectMask() const {
|
|
return VulkanAspectMask(GetFormat());
|
|
}
|
|
|
|
void Texture::TransitionUsageNow(CommandRecordingContext* recordingContext,
|
|
dawn::TextureUsageBit usage) {
|
|
// Avoid encoding barriers when it isn't needed.
|
|
bool lastReadOnly = (mLastUsage & kReadOnlyTextureUsages) == mLastUsage;
|
|
if (lastReadOnly && mLastUsage == usage && mLastExternalState == mExternalState) {
|
|
return;
|
|
}
|
|
|
|
const Format& format = GetFormat();
|
|
|
|
VkPipelineStageFlags srcStages = VulkanPipelineStage(mLastUsage, format);
|
|
VkPipelineStageFlags dstStages = VulkanPipelineStage(usage, format);
|
|
|
|
VkImageMemoryBarrier barrier;
|
|
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
barrier.pNext = nullptr;
|
|
barrier.srcAccessMask = VulkanAccessFlags(mLastUsage, format);
|
|
barrier.dstAccessMask = VulkanAccessFlags(usage, format);
|
|
barrier.oldLayout = VulkanImageLayout(mLastUsage, format);
|
|
barrier.newLayout = VulkanImageLayout(usage, format);
|
|
barrier.image = mHandle;
|
|
// This transitions the whole resource but assumes it is a 2D texture
|
|
ASSERT(GetDimension() == dawn::TextureDimension::e2D);
|
|
barrier.subresourceRange.aspectMask = VulkanAspectMask(format);
|
|
barrier.subresourceRange.baseMipLevel = 0;
|
|
barrier.subresourceRange.levelCount = GetNumMipLevels();
|
|
barrier.subresourceRange.baseArrayLayer = 0;
|
|
barrier.subresourceRange.layerCount = GetArrayLayers();
|
|
|
|
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
|
|
if (mExternalState == ExternalState::PendingAcquire) {
|
|
// Transfer texture from external queue to graphics queue
|
|
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_EXTERNAL_KHR;
|
|
barrier.dstQueueFamilyIndex = ToBackend(GetDevice())->GetGraphicsQueueFamily();
|
|
// Don't override oldLayout to leave it as VK_IMAGE_LAYOUT_UNDEFINED
|
|
// TODO(http://crbug.com/dawn/200)
|
|
mExternalState = ExternalState::Acquired;
|
|
|
|
} else if (mExternalState == ExternalState::PendingRelease) {
|
|
// Transfer texture from graphics queue to external queue
|
|
barrier.srcQueueFamilyIndex = ToBackend(GetDevice())->GetGraphicsQueueFamily();
|
|
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_EXTERNAL_KHR;
|
|
barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
mExternalState = ExternalState::Released;
|
|
}
|
|
|
|
// Move required semaphores into waitSemaphores
|
|
recordingContext->waitSemaphores.insert(recordingContext->waitSemaphores.end(),
|
|
mWaitRequirements.begin(), mWaitRequirements.end());
|
|
mWaitRequirements.clear();
|
|
|
|
ToBackend(GetDevice())
|
|
->fn.CmdPipelineBarrier(recordingContext->commandBuffer, srcStages, dstStages, 0, 0,
|
|
nullptr, 0, nullptr, 1, &barrier);
|
|
|
|
mLastUsage = usage;
|
|
mLastExternalState = mExternalState;
|
|
}
|
|
|
|
void Texture::ClearTexture(CommandRecordingContext* recordingContext,
|
|
uint32_t baseMipLevel,
|
|
uint32_t levelCount,
|
|
uint32_t baseArrayLayer,
|
|
uint32_t layerCount,
|
|
TextureBase::ClearValue clearValue) {
|
|
VkImageSubresourceRange range = {};
|
|
range.aspectMask = GetVkAspectMask();
|
|
range.baseMipLevel = baseMipLevel;
|
|
range.levelCount = levelCount;
|
|
range.baseArrayLayer = baseArrayLayer;
|
|
range.layerCount = layerCount;
|
|
uint8_t clearColor = (clearValue == TextureBase::ClearValue::Zero) ? 0 : 1;
|
|
|
|
TransitionUsageNow(recordingContext, dawn::TextureUsageBit::CopyDst);
|
|
if (GetFormat().HasDepthOrStencil()) {
|
|
VkClearDepthStencilValue clearDepthStencilValue[1];
|
|
clearDepthStencilValue[0].depth = clearColor;
|
|
clearDepthStencilValue[0].stencil = clearColor;
|
|
ToBackend(GetDevice())
|
|
->fn.CmdClearDepthStencilImage(recordingContext->commandBuffer, GetHandle(),
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
clearDepthStencilValue, 1, &range);
|
|
} else if (GetFormat().isRenderable) {
|
|
VkClearColorValue clearColorValue = {{clearColor, clearColor, clearColor, clearColor}};
|
|
ToBackend(GetDevice())
|
|
->fn.CmdClearColorImage(recordingContext->commandBuffer, GetHandle(),
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearColorValue, 1,
|
|
&range);
|
|
} else {
|
|
// TODO(natlee@microsoft.com): test compressed textures are cleared
|
|
// create temp buffer with clear color to copy to the texture image
|
|
dawn_native::vulkan::Device* device =
|
|
reinterpret_cast<dawn_native::vulkan::Device*>(GetDevice());
|
|
dawn_native::BufferDescriptor descriptor;
|
|
descriptor.size = (GetSize().width / GetFormat().blockWidth) *
|
|
(GetSize().height / GetFormat().blockHeight) *
|
|
GetFormat().blockByteSize;
|
|
descriptor.nextInChain = nullptr;
|
|
descriptor.usage = dawn::BufferUsageBit::CopySrc | dawn::BufferUsageBit::MapWrite;
|
|
std::unique_ptr<Buffer> srcBuffer =
|
|
std::make_unique<dawn_native::vulkan::Buffer>(device, &descriptor);
|
|
uint8_t* clearBuffer = nullptr;
|
|
device->ConsumedError(srcBuffer->MapAtCreation(&clearBuffer));
|
|
std::fill(reinterpret_cast<uint32_t*>(clearBuffer),
|
|
reinterpret_cast<uint32_t*>(clearBuffer + descriptor.size), clearColor);
|
|
|
|
// compute the buffer image copy to set the clear region of entire texture
|
|
dawn_native::BufferCopy bufferCopy;
|
|
bufferCopy.buffer = srcBuffer.get();
|
|
bufferCopy.imageHeight = 0;
|
|
bufferCopy.offset = 0;
|
|
bufferCopy.rowPitch = 0;
|
|
|
|
dawn_native::TextureCopy textureCopy;
|
|
textureCopy.texture = this;
|
|
textureCopy.origin = {0, 0, 0};
|
|
textureCopy.mipLevel = baseMipLevel;
|
|
textureCopy.arrayLayer = baseArrayLayer;
|
|
|
|
Extent3D copySize = {GetSize().width, GetSize().height, 1};
|
|
|
|
VkBufferImageCopy region =
|
|
ComputeBufferImageCopyRegion(bufferCopy, textureCopy, copySize);
|
|
|
|
// copy the clear buffer to the texture image
|
|
srcBuffer->TransitionUsageNow(recordingContext, dawn::BufferUsageBit::CopySrc);
|
|
ToBackend(GetDevice())
|
|
->fn.CmdCopyBufferToImage(recordingContext->commandBuffer, srcBuffer->GetHandle(),
|
|
GetHandle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
|
|
®ion);
|
|
}
|
|
|
|
if (clearValue == TextureBase::ClearValue::Zero) {
|
|
SetIsSubresourceContentInitialized(baseMipLevel, levelCount, baseArrayLayer,
|
|
layerCount);
|
|
GetDevice()->IncrementLazyClearCountForTesting();
|
|
}
|
|
}
|
|
|
|
void Texture::EnsureSubresourceContentInitialized(CommandRecordingContext* recordingContext,
|
|
uint32_t baseMipLevel,
|
|
uint32_t levelCount,
|
|
uint32_t baseArrayLayer,
|
|
uint32_t layerCount) {
|
|
if (!GetDevice()->IsToggleEnabled(Toggle::LazyClearResourceOnFirstUse)) {
|
|
return;
|
|
}
|
|
if (!IsSubresourceContentInitialized(baseMipLevel, levelCount, baseArrayLayer,
|
|
layerCount)) {
|
|
// TODO(jiawei.shao@intel.com): initialize textures in BC formats with Buffer-to-Texture
|
|
// copies.
|
|
if (GetFormat().isCompressed) {
|
|
return;
|
|
}
|
|
|
|
// If subresource has not been initialized, clear it to black as it could contain dirty
|
|
// bits from recycled memory
|
|
ClearTexture(recordingContext, baseMipLevel, levelCount, baseArrayLayer, layerCount,
|
|
TextureBase::ClearValue::Zero);
|
|
}
|
|
}
|
|
|
|
// TODO(jiawei.shao@intel.com): create texture view by TextureViewDescriptor
|
|
TextureView::TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor)
|
|
: TextureViewBase(texture, descriptor) {
|
|
Device* device = ToBackend(texture->GetDevice());
|
|
|
|
VkImageViewCreateInfo createInfo;
|
|
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
createInfo.pNext = nullptr;
|
|
createInfo.flags = 0;
|
|
createInfo.image = ToBackend(GetTexture())->GetHandle();
|
|
createInfo.viewType = VulkanImageViewType(descriptor->dimension);
|
|
createInfo.format = VulkanImageFormat(descriptor->format);
|
|
createInfo.components = VkComponentMapping{VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G,
|
|
VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A};
|
|
createInfo.subresourceRange.aspectMask = VulkanAspectMask(GetFormat());
|
|
createInfo.subresourceRange.baseMipLevel = descriptor->baseMipLevel;
|
|
createInfo.subresourceRange.levelCount = descriptor->mipLevelCount;
|
|
createInfo.subresourceRange.baseArrayLayer = descriptor->baseArrayLayer;
|
|
createInfo.subresourceRange.layerCount = descriptor->arrayLayerCount;
|
|
|
|
if (device->fn.CreateImageView(device->GetVkDevice(), &createInfo, nullptr, &mHandle) !=
|
|
VK_SUCCESS) {
|
|
ASSERT(false);
|
|
}
|
|
}
|
|
|
|
TextureView::~TextureView() {
|
|
Device* device = ToBackend(GetTexture()->GetDevice());
|
|
|
|
if (mHandle != VK_NULL_HANDLE) {
|
|
device->GetFencedDeleter()->DeleteWhenUnused(mHandle);
|
|
mHandle = VK_NULL_HANDLE;
|
|
}
|
|
}
|
|
|
|
VkImageView TextureView::GetHandle() const {
|
|
return mHandle;
|
|
}
|
|
|
|
}} // namespace dawn_native::vulkan
|