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This means that calling wgpu::Object::DoStuff will translate to a call to dawn_native::ObjectBase::APIDoStuff. This will clarify the difference between reentrant calls and internal calls in dawn_native. Avoiding issues in the future. This CL only changes the code generator to prefix with "API", performs renames needed to make the code compile, and adds TODOs for things that should be fixed in follow-up CLs. Bug: dawn:723 Change-Id: Ie24471fa093adc4179d33d13323429847d076ecb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45921 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org>
225 lines
7.5 KiB
C++
225 lines
7.5 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/DawnNative.h"
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#include "dawn_native/Device.h"
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#include "dawn_native/Instance.h"
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#include "dawn_native/Texture.h"
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#include "dawn_platform/DawnPlatform.h"
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// Contains the entry-points into dawn_native
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namespace dawn_native {
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const DawnProcTable& GetProcsAutogen();
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const DawnProcTable& GetProcs() {
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return GetProcsAutogen();
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}
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std::vector<const char*> GetTogglesUsed(WGPUDevice device) {
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const dawn_native::DeviceBase* deviceBase =
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reinterpret_cast<const dawn_native::DeviceBase*>(device);
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return deviceBase->GetTogglesUsed();
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}
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// Adapter
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Adapter::Adapter() = default;
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Adapter::Adapter(AdapterBase* impl) : mImpl(impl) {
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}
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Adapter::~Adapter() {
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mImpl = nullptr;
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}
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Adapter::Adapter(const Adapter& other) = default;
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Adapter& Adapter::operator=(const Adapter& other) = default;
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void Adapter::GetProperties(wgpu::AdapterProperties* properties) const {
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properties->backendType = mImpl->GetBackendType();
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properties->adapterType = mImpl->GetAdapterType();
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properties->driverDescription = mImpl->GetDriverDescription().c_str();
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properties->deviceID = mImpl->GetPCIInfo().deviceId;
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properties->vendorID = mImpl->GetPCIInfo().vendorId;
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properties->name = mImpl->GetPCIInfo().name.c_str();
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}
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BackendType Adapter::GetBackendType() const {
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switch (mImpl->GetBackendType()) {
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case wgpu::BackendType::D3D12:
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return BackendType::D3D12;
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case wgpu::BackendType::Metal:
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return BackendType::Metal;
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case wgpu::BackendType::Null:
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return BackendType::Null;
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case wgpu::BackendType::OpenGL:
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return BackendType::OpenGL;
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case wgpu::BackendType::Vulkan:
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return BackendType::Vulkan;
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case wgpu::BackendType::OpenGLES:
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return BackendType::OpenGLES;
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case wgpu::BackendType::D3D11:
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UNREACHABLE();
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}
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}
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DeviceType Adapter::GetDeviceType() const {
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switch (mImpl->GetAdapterType()) {
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case wgpu::AdapterType::DiscreteGPU:
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return DeviceType::DiscreteGPU;
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case wgpu::AdapterType::IntegratedGPU:
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return DeviceType::IntegratedGPU;
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case wgpu::AdapterType::CPU:
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return DeviceType::CPU;
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case wgpu::AdapterType::Unknown:
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return DeviceType::Unknown;
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}
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}
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const PCIInfo& Adapter::GetPCIInfo() const {
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return mImpl->GetPCIInfo();
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}
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std::vector<const char*> Adapter::GetSupportedExtensions() const {
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ExtensionsSet supportedExtensionsSet = mImpl->GetSupportedExtensions();
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return supportedExtensionsSet.GetEnabledExtensionNames();
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}
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WGPUDeviceProperties Adapter::GetAdapterProperties() const {
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return mImpl->GetAdapterProperties();
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}
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Adapter::operator bool() const {
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return mImpl != nullptr;
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}
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WGPUDevice Adapter::CreateDevice(const DeviceDescriptor* deviceDescriptor) {
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return reinterpret_cast<WGPUDevice>(mImpl->CreateDevice(deviceDescriptor));
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}
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void Adapter::ResetInternalDeviceForTesting() {
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mImpl->ResetInternalDeviceForTesting();
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}
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// AdapterDiscoverOptionsBase
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AdapterDiscoveryOptionsBase::AdapterDiscoveryOptionsBase(WGPUBackendType type)
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: backendType(type) {
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}
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// Instance
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Instance::Instance() : mImpl(InstanceBase::Create()) {
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}
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Instance::~Instance() {
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if (mImpl != nullptr) {
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mImpl->Release();
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mImpl = nullptr;
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}
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}
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void Instance::DiscoverDefaultAdapters() {
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mImpl->DiscoverDefaultAdapters();
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}
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bool Instance::DiscoverAdapters(const AdapterDiscoveryOptionsBase* options) {
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return mImpl->DiscoverAdapters(options);
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}
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std::vector<Adapter> Instance::GetAdapters() const {
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// Adapters are owned by mImpl so it is safe to return non RAII pointers to them
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std::vector<Adapter> adapters;
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for (const std::unique_ptr<AdapterBase>& adapter : mImpl->GetAdapters()) {
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adapters.push_back({adapter.get()});
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}
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return adapters;
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}
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const ToggleInfo* Instance::GetToggleInfo(const char* toggleName) {
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return mImpl->GetToggleInfo(toggleName);
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}
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void Instance::EnableBackendValidation(bool enableBackendValidation) {
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if (enableBackendValidation) {
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mImpl->SetBackendValidationLevel(BackendValidationLevel::Full);
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}
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}
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void Instance::SetBackendValidationLevel(BackendValidationLevel level) {
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mImpl->SetBackendValidationLevel(level);
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}
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void Instance::EnableBeginCaptureOnStartup(bool beginCaptureOnStartup) {
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mImpl->EnableBeginCaptureOnStartup(beginCaptureOnStartup);
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}
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void Instance::SetPlatform(dawn_platform::Platform* platform) {
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mImpl->SetPlatform(platform);
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}
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WGPUInstance Instance::Get() const {
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return reinterpret_cast<WGPUInstance>(mImpl);
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}
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size_t GetLazyClearCountForTesting(WGPUDevice device) {
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dawn_native::DeviceBase* deviceBase = reinterpret_cast<dawn_native::DeviceBase*>(device);
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return deviceBase->GetLazyClearCountForTesting();
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}
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size_t GetDeprecationWarningCountForTesting(WGPUDevice device) {
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dawn_native::DeviceBase* deviceBase = reinterpret_cast<dawn_native::DeviceBase*>(device);
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return deviceBase->GetDeprecationWarningCountForTesting();
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}
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bool IsTextureSubresourceInitialized(WGPUTexture cTexture,
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uint32_t baseMipLevel,
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uint32_t levelCount,
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uint32_t baseArrayLayer,
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uint32_t layerCount,
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WGPUTextureAspect cAspect) {
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dawn_native::TextureBase* texture = reinterpret_cast<dawn_native::TextureBase*>(cTexture);
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Aspect aspect =
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ConvertAspect(texture->GetFormat(), static_cast<wgpu::TextureAspect>(cAspect));
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SubresourceRange range(aspect, {baseArrayLayer, layerCount}, {baseMipLevel, levelCount});
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return texture->IsSubresourceContentInitialized(range);
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}
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std::vector<const char*> GetProcMapNamesForTestingInternal();
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std::vector<const char*> GetProcMapNamesForTesting() {
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return GetProcMapNamesForTestingInternal();
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}
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DAWN_NATIVE_EXPORT bool DeviceTick(WGPUDevice device) {
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dawn_native::DeviceBase* deviceBase = reinterpret_cast<dawn_native::DeviceBase*>(device);
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return deviceBase->APITick();
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}
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// ExternalImageDescriptor
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ExternalImageDescriptor::ExternalImageDescriptor(ExternalImageType type) : type(type) {
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}
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// ExternalImageExportInfo
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ExternalImageExportInfo::ExternalImageExportInfo(ExternalImageType type) : type(type) {
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}
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} // namespace dawn_native
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