..
BackendGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
BackendGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
BindGroupGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
BindGroupGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
BindGroupLayoutGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
BindGroupLayoutGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
BufferGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
BufferGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
CommandBufferGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
CommandBufferGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ComputePipelineGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ComputePipelineGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
DeviceGL.cpp
dawn: Add shader module validation for WGSL extension
2022-05-06 08:51:12 +00:00
DeviceGL.h
dawn: Add shader module validation for WGSL extension
2022-05-06 08:51:12 +00:00
Forward.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
GLFormat.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
GLFormat.h
Update some forward declarations.
2022-05-30 18:00:58 +00:00
NativeSwapChainImplGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
NativeSwapChainImplGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
OWNERS
tint->dawn: Move src/dawn_native -> src/dawn/native
2022-02-04 17:07:46 +00:00
OpenGLBackend.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
OpenGLFunctions.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
OpenGLFunctions.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
OpenGLVersion.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
OpenGLVersion.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
PersistentPipelineStateGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
PersistentPipelineStateGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
PipelineGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
PipelineGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
PipelineLayoutGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
PipelineLayoutGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
QuerySetGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
QuerySetGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
QueueGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
QueueGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
RenderPipelineGL.cpp
Record zero-attribute vertex buffer when creating render pipeline
2022-05-26 01:26:34 +00:00
RenderPipelineGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
SamplerGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
SamplerGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ShaderModuleGL.cpp
dawn: Add shader module validation for WGSL extension
2022-05-06 08:51:12 +00:00
ShaderModuleGL.h
dawn: Add shader module validation for WGSL extension
2022-05-06 08:51:12 +00:00
SwapChainGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
SwapChainGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
TextureGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
TextureGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
UtilsGL.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
UtilsGL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
opengl_platform.h
Enable build/header_guard
2022-04-11 18:30:50 +00:00
supported_extensions.json
OpenGL ES: implement support for BGRA textures and reads.
2022-04-27 19:45:33 +00:00