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This reverts commit 610f184fd932ded1756fb9a117fb692382c8d37d. Reason for revert: Crashes still happen even with this guard. Testing shows that counterSets being null does not cause crashes. Original change's description: > Add a guard for MTLDevice.counterSets being null. > > This is a tentative fix for a segfault that's happening on > metal::Adapter initialization on some systems. > > Bug: dawn:1102 > Change-Id: Iff31e46420e60cd76ecbbfa92bd5b5906ca89cf4 > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/69340 > Auto-Submit: Corentin Wallez <cwallez@chromium.org> > Commit-Queue: Austin Eng <enga@chromium.org> > Reviewed-by: Austin Eng <enga@chromium.org> # Not skipping CQ checks because original CL landed > 1 day ago. Bug: dawn:1102 Change-Id: Ia7d7428acee552a107425c774ba15e97bf170e38 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71241 Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
Helpful links:
- Dawn's bug tracker if you find issues with Dawn.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
Documentation table of content
Developer documentation:
- Dawn overview
- Building Dawn
- Contributing to Dawn
- Testing Dawn
- Debugging Dawn
- Dawn's infrastructure
- Dawn errors
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
C++
59.9%
HLSL
18.2%
GLSL
17.3%
Go
2.1%
Objective-C++
0.8%
Other
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