dawn-cmake/include/dawn/native/D3D12Backend.h
Peng Huang d7a4483148 d3d: move some external image related code to d3d namespace
Expect ExternalImageDXGIImpl, most external image related code can
be shared between d3d11 and d3d12. This CL move those code into
d3d namespace

Bug: dawn:1724
Change-Id: I6c32cfd36880d4d009b272886a9369dc99dffbe6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130100
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-04-28 16:53:28 +00:00

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1.8 KiB
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// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef INCLUDE_DAWN_NATIVE_D3D12BACKEND_H_
#define INCLUDE_DAWN_NATIVE_D3D12BACKEND_H_
#include <DXGI1_4.h>
#include <d3d12.h>
#include <windows.h>
#include <wrl/client.h>
#include "dawn/native/D3DBackend.h"
struct ID3D12Device;
struct ID3D12Resource;
namespace dawn::native::d3d12 {
// TODO(dawn:1724): remove below once chrome is updated
using d3d::ExternalImageDescriptorDXGISharedHandle;
using d3d::ExternalImageDXGI;
using d3d::ExternalImageDXGIBeginAccessDescriptor;
using d3d::ExternalImageDXGIFenceDescriptor;
class Device;
DAWN_NATIVE_EXPORT Microsoft::WRL::ComPtr<ID3D12Device> GetD3D12Device(WGPUDevice device);
enum MemorySegment {
Local,
NonLocal,
};
DAWN_NATIVE_EXPORT uint64_t SetExternalMemoryReservation(WGPUDevice device,
uint64_t requestedReservationSize,
MemorySegment memorySegment);
struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptions : public d3d::AdapterDiscoveryOptions {
AdapterDiscoveryOptions();
explicit AdapterDiscoveryOptions(Microsoft::WRL::ComPtr<IDXGIAdapter> adapter);
};
} // namespace dawn::native::d3d12
#endif // INCLUDE_DAWN_NATIVE_D3D12BACKEND_H_