dawn-cmake/test/vk-gl-cts/spirv_assembly/instruction/terminate_invocation
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
..
no_image_atomic GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
no_image_store GLSL: implement interpolation qualifiers. 2022-01-25 21:39:05 +00:00
no_output_write GLSL: move entry point handling to CanonicalizeEntryPointIO transform. 2022-01-28 22:36:58 +00:00
no_output_write_before_terminate GLSL: implement interpolation qualifiers. 2022-01-25 21:39:05 +00:00
no_ssbo_store GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
ssbo_store_before_terminate GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
terminate_loop GLSL: implement interpolation qualifiers. 2022-01-25 21:39:05 +00:00