dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-float-array-init-pow/0-opt.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
};
struct tint_padded_array_element_1 {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad_1[12];
};
struct tint_array_wrapper_1 {
/* 0x0000 */ tint_padded_array_element_1 arr[4];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
};
struct tint_array_wrapper_2 {
float arr[10];
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf1& x_7, constant buf0& x_9, thread float4* const tint_symbol_5) {
float f = 0.0f;
tint_array_wrapper_2 arr = {};
f = 2.0f;
float const x_37 = x_7.x_GLF_uniform_float_values.arr[0].el;
float const x_39 = x_7.x_GLF_uniform_float_values.arr[0].el;
float const x_41 = x_7.x_GLF_uniform_float_values.arr[0].el;
float const x_43 = x_7.x_GLF_uniform_float_values.arr[0].el;
float const x_45 = x_7.x_GLF_uniform_float_values.arr[0].el;
float const x_47 = x_7.x_GLF_uniform_float_values.arr[0].el;
float const x_49 = x_7.x_GLF_uniform_float_values.arr[0].el;
float const x_50 = f;
float const x_52 = x_7.x_GLF_uniform_float_values.arr[1].el;
float const x_55 = x_7.x_GLF_uniform_float_values.arr[0].el;
float const x_57 = x_7.x_GLF_uniform_float_values.arr[0].el;
tint_array_wrapper_2 const tint_symbol_3 = {.arr={x_37, x_39, x_41, x_43, x_45, x_47, x_49, pow(x_50, x_52), x_55, x_57}};
arr = tint_symbol_3;
int const x_60 = x_9.x_GLF_uniform_int_values.arr[0].el;
float const x_62 = arr.arr[x_60];
int const x_65 = x_9.x_GLF_uniform_int_values.arr[3].el;
if ((int(x_62) == x_65)) {
int const x_71 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_74 = x_9.x_GLF_uniform_int_values.arr[2].el;
int const x_77 = x_9.x_GLF_uniform_int_values.arr[2].el;
int const x_80 = x_9.x_GLF_uniform_int_values.arr[1].el;
*(tint_symbol_5) = float4(float(x_71), float(x_74), float(x_77), float(x_80));
} else {
int const x_84 = x_9.x_GLF_uniform_int_values.arr[2].el;
float const x_85 = float(x_84);
*(tint_symbol_5) = float4(x_85, x_85, x_85, x_85);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf1& x_7 [[buffer(1)]], constant buf0& x_9 [[buffer(0)]]) {
thread float4 tint_symbol_6 = 0.0f;
main_1(x_7, x_9, &(tint_symbol_6));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_4;
}