dawn-cmake/test/vk-gl-cts/graphicsfuzz/stable-quicksort-for-loop-w.../1.wgsl.expected.wgsl

22 lines
399 B
WebGPU Shading Language

var<private> x_GLF_color : vec4<f32>;
var<private> frag_color : vec4<f32>;
fn main_1() {
let x_12 : vec4<f32> = frag_color;
x_GLF_color = x_12;
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main([[location(0)]] frag_color_param : vec4<f32>) -> main_out {
frag_color = frag_color_param;
main_1();
return main_out(x_GLF_color);
}