dawn-cmake/test/tint/builtins/extractBits/vec3
Zhaoming Jiang a54df5eca5 Tint: Fix extractBits polyfill
This CL fix the extractBits polyfill, used for D3D12 backend on windows.
With this patch the related CTS would get pass.

Fixed: tint:1775
Change-Id: I15636bb55af502fff773c19f03b4c3c9e99b63fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112207
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-30 23:55:28 +00:00
..
i32.spvasm
i32.spvasm.expected.dxc.hlsl Tint: Fix extractBits polyfill 2022-11-30 23:55:28 +00:00
i32.spvasm.expected.fxc.hlsl Tint: Fix extractBits polyfill 2022-11-30 23:55:28 +00:00
i32.spvasm.expected.glsl tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL 2022-09-19 14:05:21 +00:00
i32.spvasm.expected.msl tint/writer/msl: Inline constant expressions 2022-06-01 10:08:29 +00:00
i32.spvasm.expected.spvasm tint/writer/spirv: Inline constant expressions 2022-06-01 15:57:22 +00:00
i32.spvasm.expected.wgsl Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00
u32.spvasm
u32.spvasm.expected.dxc.hlsl Tint: Fix extractBits polyfill 2022-11-30 23:55:28 +00:00
u32.spvasm.expected.fxc.hlsl Tint: Fix extractBits polyfill 2022-11-30 23:55:28 +00:00
u32.spvasm.expected.glsl tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL 2022-09-19 14:05:21 +00:00
u32.spvasm.expected.msl tint/writer/msl: Inline constant expressions 2022-06-01 10:08:29 +00:00
u32.spvasm.expected.spvasm tint/writer/spirv: Inline constant expressions 2022-06-01 15:57:22 +00:00
u32.spvasm.expected.wgsl Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00