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dawn: * Zero-initialize the SpecializationDataEntry. For booleans, the first byte may be initialized, while the 3 other bytes may contain garbage. This can cause boolean specializations to be 'true' when 'false' was specified. dawn_node: * Implement conversion of GPUProgrammableStage's constants. * Fix Napi::Object -> unordered_map conversion. * Fix member name in error messages generated by 'DictionaryMembersFromJS' Bug: dawn:1041 Change-Id: I016ec4916fc73226dfe1bd8e7dc52a1e88e46a6b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67383 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>