..
f32-f32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
f32-f32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
f32-f32.wgsl.expected.hlsl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
f32-f32.wgsl.expected.msl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
f32-f32.wgsl.expected.spvasm
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
f32-f32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
f32-i32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
f32-i32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
f32-i32.wgsl.expected.hlsl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
f32-i32.wgsl.expected.msl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
f32-i32.wgsl.expected.spvasm
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
f32-i32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
f32-u32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
f32-u32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
f32-u32.wgsl.expected.hlsl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
f32-u32.wgsl.expected.msl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
f32-u32.wgsl.expected.spvasm
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
f32-u32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32-f32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32-f32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
i32-f32.wgsl.expected.hlsl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
i32-f32.wgsl.expected.msl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
i32-f32.wgsl.expected.spvasm
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
i32-f32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32-i32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32-i32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
i32-i32.wgsl.expected.hlsl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
i32-i32.wgsl.expected.msl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
i32-i32.wgsl.expected.spvasm
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
i32-i32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32-u32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32-u32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
i32-u32.wgsl.expected.hlsl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
i32-u32.wgsl.expected.msl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
i32-u32.wgsl.expected.spvasm
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
i32-u32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32min-u32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32min-u32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
i32min-u32.wgsl.expected.hlsl
MSL: fix i32 INT_MIN literal emitted as `long` instead of `int`
2021-07-30 18:56:26 +00:00
i32min-u32.wgsl.expected.msl
MSL: fix i32 INT_MIN literal emitted as `long` instead of `int`
2021-07-30 18:56:26 +00:00
i32min-u32.wgsl.expected.spvasm
MSL: fix i32 INT_MIN literal emitted as `long` instead of `int`
2021-07-30 18:56:26 +00:00
i32min-u32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
u32-f32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
u32-f32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
u32-f32.wgsl.expected.hlsl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
u32-f32.wgsl.expected.msl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
u32-f32.wgsl.expected.spvasm
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
u32-f32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
u32-i32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
u32-i32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
u32-i32.wgsl.expected.hlsl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
u32-i32.wgsl.expected.msl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
u32-i32.wgsl.expected.spvasm
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
u32-i32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
u32-u32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
u32-u32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
u32-u32.wgsl.expected.hlsl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
u32-u32.wgsl.expected.msl
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
u32-u32.wgsl.expected.spvasm
writer/hlsl: Support bitcast of vectors
2021-07-26 15:08:28 +00:00
u32-u32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00