dawn-cmake/test/intrinsics/gen/textureNumLevels/080d95.wgsl.expected.wgsl

21 lines
346 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_cube<i32>;
fn textureNumLevels_080d95() {
var res : i32 = textureNumLevels(arg_0);
}
[[stage(vertex)]]
fn vertex_main() {
textureNumLevels_080d95();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLevels_080d95();
}
[[stage(compute)]]
fn compute_main() {
textureNumLevels_080d95();
}