dawn-cmake/test/intrinsics/gen/textureStore/bbcb7f.wgsl.expected.hlsl

23 lines
323 B
HLSL

RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_bbcb7f() {
arg_0[int2(0, 0)] = int4(0, 0, 0, 0);
}
void vertex_main() {
textureStore_bbcb7f();
return;
}
void fragment_main() {
textureStore_bbcb7f();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_bbcb7f();
return;
}