dawn-cmake/src/ast/struct_member.h

101 lines
3.1 KiB
C++

// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_AST_STRUCT_MEMBER_H_
#define SRC_AST_STRUCT_MEMBER_H_
#include <memory>
#include <ostream>
#include <string>
#include <utility>
#include <vector>
#include "src/ast/node.h"
#include "src/ast/struct_member_decoration.h"
#include "src/ast/type/type.h"
namespace tint {
namespace ast {
/// A struct member statement.
class StructMember : public Node {
public:
/// Create a new empty struct member statement
StructMember() = default;
/// Create a new struct member statement
/// @param name The struct member name
/// @param type The struct member type
/// @param decorations The struct member decorations
StructMember(
const std::string& name,
type::Type* type,
std::vector<std::unique_ptr<StructMemberDecoration>> decorations);
/// Create a new struct member statement
/// @param source The input source for the struct member statement
/// @param name The struct member name
/// @param type The struct member type
/// @param decorations The struct member decorations
StructMember(
const Source& source,
const std::string& name,
type::Type* type,
std::vector<std::unique_ptr<StructMemberDecoration>> decorations);
/// Move constructor
StructMember(StructMember&&) = default;
~StructMember() override;
/// Sets the name
/// @param name the name to set
void set_name(const std::string& name) { name_ = name; }
/// @returns the name
const std::string& name() const { return name_; }
/// Sets the type
/// @param type the type to set
void set_type(type::Type* type) { type_ = type; }
/// @returns the type
type::Type* type() const { return type_; }
/// Sets the decorations
/// @param decorations the decorations
void set_decorations(
std::vector<std::unique_ptr<StructMemberDecoration>> decorations) {
decorations_ = std::move(decorations);
}
/// @returns the decorations
const std::vector<std::unique_ptr<StructMemberDecoration>>& decorations()
const {
return decorations_;
}
/// @returns true if the node is valid
bool IsValid() const override;
/// Writes a representation of the node to the output stream
/// @param out the stream to write to
/// @param indent number of spaces to indent the node when writing
void to_str(std::ostream& out, size_t indent) const override;
private:
StructMember(const StructMember&) = delete;
std::string name_;
type::Type* type_ = nullptr;
std::vector<std::unique_ptr<StructMemberDecoration>> decorations_;
};
} // namespace ast
} // namespace tint
#endif // SRC_AST_STRUCT_MEMBER_H_