dawn-cmake/test/tint/builtins/gen/var/transpose/b9ad1f.wgsl.expected.wgsl

23 lines
387 B
WebGPU Shading Language

enable f16;
fn transpose_b9ad1f() {
var arg_0 = mat3x2<f16>(f16(), f16(), f16(), f16(), f16(), f16());
var res : mat2x3<f16> = transpose(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
transpose_b9ad1f();
return vec4<f32>();
}
@fragment
fn fragment_main() {
transpose_b9ad1f();
}
@compute @workgroup_size(1)
fn compute_main() {
transpose_b9ad1f();
}