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Bug: tint:1526 Change-Id: I301a9ba6e94b162a1ffb436be3e3212b723b7401 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106682 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
12 lines
266 B
HLSL
12 lines
266 B
HLSL
TextureCubeArray<float4> arg_0 : register(t0, space1);
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SamplerState arg_1 : register(s1, space1);
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void textureSample_bc7477() {
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float4 res = arg_0.Sample(arg_1, float4(0.0f, 0.0f, 0.0f, float(1u)));
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}
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void fragment_main() {
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textureSample_bc7477();
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return;
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}
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