CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Ben Clayton 6fad9e9745 dawn_node: Add support for diffing against expectations file
Adds the command line flags:
*  `--output <path>` which will write the current test results to the given file
* `--expect <path>` will compare the current run against the given expectations file

Bug: dawn:1123
Change-Id: Ie1bfa4e0c0698a95922e350387f8493b7a6ac68b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75980
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2022-01-10 20:57:37 +00:00
.vscode .vscode: Fix quotations in windows 'gn gen' task 2021-07-21 14:07:49 +00:00
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README.md Improve validation errors, Part 1 2021-09-23 21:26:33 +00:00
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dawn.json Change uint32_t -> size_t in *Enumerate functions 2022-01-06 22:11:28 +00:00
dawn_wire.json Implement upstream RequestDevice, add native-only CreateDevice 2021-12-22 19:02:23 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.