dawn-cmake/test/tint/builtins/gen/literal/faceForward/fb0f2e.wgsl.expected.wgsl

22 lines
370 B
WebGPU Shading Language

enable f16;
fn faceForward_fb0f2e() {
var res : vec2<f16> = faceForward(vec2<f16>(1.0h), vec2<f16>(1.0h), vec2<f16>(1.0h));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
faceForward_fb0f2e();
return vec4<f32>();
}
@fragment
fn fragment_main() {
faceForward_fb0f2e();
}
@compute @workgroup_size(1)
fn compute_main() {
faceForward_fb0f2e();
}