13 lines
301 B
WebGPU Shading Language
13 lines
301 B
WebGPU Shading Language
@group(1) @binding(0) var arg_0 : texture_depth_cube_array;
|
|
|
|
@group(1) @binding(1) var arg_1 : sampler_comparison;
|
|
|
|
fn textureSampleCompare_a3ca7e() {
|
|
var res : f32 = textureSampleCompare(arg_0, arg_1, vec3<f32>(1.0f), 1i, 1.0f);
|
|
}
|
|
|
|
@fragment
|
|
fn fragment_main() {
|
|
textureSampleCompare_a3ca7e();
|
|
}
|