51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/tint/sem/multisampled_texture.h"
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#include "src/tint/program_builder.h"
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#include "src/tint/utils/hash.h"
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TINT_INSTANTIATE_TYPEINFO(tint::sem::MultisampledTexture);
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namespace tint::sem {
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MultisampledTexture::MultisampledTexture(ast::TextureDimension dim, const Type* type)
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: Base(dim), type_(type) {
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TINT_ASSERT(Semantic, type_);
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}
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MultisampledTexture::MultisampledTexture(MultisampledTexture&&) = default;
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MultisampledTexture::~MultisampledTexture() = default;
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size_t MultisampledTexture::Hash() const {
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return utils::Hash(TypeInfo::Of<MultisampledTexture>().full_hashcode, dim(), type_);
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}
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bool MultisampledTexture::Equals(const sem::Type& other) const {
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if (auto* o = other.As<MultisampledTexture>()) {
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return o->dim() == dim() && o->type_ == type_;
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}
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return false;
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}
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std::string MultisampledTexture::FriendlyName(const SymbolTable& symbols) const {
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std::ostringstream out;
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out << "texture_multisampled_" << dim() << "<" << type_->FriendlyName(symbols) << ">";
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return out.str();
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}
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} // namespace tint::sem
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