dawn-cmake/test/intrinsics/gen/textureSampleLevel/ae5e39.wgsl.expected.wgsl

24 lines
512 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_depth_cube_array;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSampleLevel_ae5e39() {
var res : f32 = textureSampleLevel(arg_0, arg_1, vec3<f32>(), 1, 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureSampleLevel_ae5e39();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureSampleLevel_ae5e39();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureSampleLevel_ae5e39();
}