65 lines
2.1 KiB
Plaintext
65 lines
2.1 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
|
|
template<typename T, int N, int M>
|
|
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
return lhs * vec<T, N>(rhs);
|
|
}
|
|
|
|
template<typename T, int N, int M>
|
|
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
return vec<T, M>(lhs) * rhs;
|
|
}
|
|
|
|
template<typename T, size_t N>
|
|
struct tint_array {
|
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
|
device T& operator[](size_t i) device { return elements[i]; }
|
|
const device T& operator[](size_t i) const device { return elements[i]; }
|
|
thread T& operator[](size_t i) thread { return elements[i]; }
|
|
const thread T& operator[](size_t i) const thread { return elements[i]; }
|
|
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
|
|
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
|
|
T elements[N];
|
|
};
|
|
|
|
struct Inner {
|
|
/* 0x0000 */ packed_int3 a;
|
|
/* 0x000c */ int b;
|
|
/* 0x0010 */ packed_uint3 c;
|
|
/* 0x001c */ uint d;
|
|
/* 0x0020 */ packed_float3 e;
|
|
/* 0x002c */ float f;
|
|
/* 0x0030 */ int2 g;
|
|
/* 0x0038 */ int2 h;
|
|
/* 0x0040 */ float2x3 i;
|
|
/* 0x0060 */ float3x2 j;
|
|
/* 0x0078 */ tint_array<int8_t, 8> tint_pad;
|
|
/* 0x0080 */ tint_array<int4, 4> k;
|
|
};
|
|
|
|
struct S {
|
|
/* 0x0000 */ tint_array<Inner, 8> arr;
|
|
};
|
|
|
|
void tint_symbol_inner(uint idx, const constant S* const tint_symbol_1) {
|
|
int3 const a = (*(tint_symbol_1)).arr[idx].a;
|
|
int const b = (*(tint_symbol_1)).arr[idx].b;
|
|
uint3 const c = (*(tint_symbol_1)).arr[idx].c;
|
|
uint const d = (*(tint_symbol_1)).arr[idx].d;
|
|
float3 const e = (*(tint_symbol_1)).arr[idx].e;
|
|
float const f = (*(tint_symbol_1)).arr[idx].f;
|
|
int2 const g = (*(tint_symbol_1)).arr[idx].g;
|
|
int2 const h = (*(tint_symbol_1)).arr[idx].h;
|
|
float2x3 const i = (*(tint_symbol_1)).arr[idx].i;
|
|
float3x2 const j = (*(tint_symbol_1)).arr[idx].j;
|
|
tint_array<int4, 4> const k = (*(tint_symbol_1)).arr[idx].k;
|
|
}
|
|
|
|
kernel void tint_symbol(const constant S* tint_symbol_2 [[buffer(0)]], uint idx [[thread_index_in_threadgroup]]) {
|
|
tint_symbol_inner(idx, tint_symbol_2);
|
|
return;
|
|
}
|
|
|