struct S {
field0 : u32;
field1 : f32;
field2 : array<u32, 2>;
};
fn x_500(x_501 : i32) {
return;
}
fn main_1() {
var x_200 : i32;
if (true) {
x_200 = 1;
} else {
x_500(x_200);
[[stage(fragment)]]
fn main() {
main_1();