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#include <metal_stdlib>
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using namespace metal;
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struct S {
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float2 field0;
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uint field1;
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int field2;
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};
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void main_1() {
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float2 x_1_1 = float2(50.0f, 60.0f);
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x_1_1.y = 70.0f;
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float2 const x_1 = x_1_1;
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return;
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}
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kernel void tint_symbol() {
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main_1();
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return;
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}
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