dawn-cmake/test/tint/shader_io/fragment_output_builtins.wg...

30 lines
557 B
HLSL

struct tint_symbol {
float value : SV_Depth;
};
float main1_inner() {
return 1.0f;
}
tint_symbol main1() {
const float inner_result = main1_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
struct tint_symbol_1 {
uint value : SV_Coverage;
};
uint main2_inner() {
return 1u;
}
tint_symbol_1 main2() {
const uint inner_result_1 = main2_inner();
tint_symbol_1 wrapper_result_1 = (tint_symbol_1)0;
wrapper_result_1.value = inner_result_1;
return wrapper_result_1;
}