30 lines
557 B
HLSL
30 lines
557 B
HLSL
struct tint_symbol {
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float value : SV_Depth;
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};
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float main1_inner() {
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return 1.0f;
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}
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tint_symbol main1() {
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const float inner_result = main1_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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struct tint_symbol_1 {
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uint value : SV_Coverage;
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};
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uint main2_inner() {
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return 1u;
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}
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tint_symbol_1 main2() {
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const uint inner_result_1 = main2_inner();
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tint_symbol_1 wrapper_result_1 = (tint_symbol_1)0;
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wrapper_result_1.value = inner_result_1;
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return wrapper_result_1;
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}
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