1fa386cc87
This patch sets 'is_wire_transparent' on the structures whose members are all wire transparent and are not pointers, so that we can use memcpy when serializing and deserializing these structures: - GPUBlendComponent - GPUColor - GPUExtent3D - GPULimits - GPUOrigin3D - GPUStencilFaceState - GPUVertexAttribute - GPUBlendState In the next patch we will support memcpy on the qualified structures whose members contain pointers (e.g. GPUVertexBufferLayout). BUG=chromium:1266727 Change-Id: If46289f2d10cc7b17e6f5330cd2c2d4dc481f8b9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/73000 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> |
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client | ||
server | ||
ObjectType.h | ||
WireCmd.cpp | ||
WireCmd.h |