..
BUILD.gn
Making SPIR-V ingestion and validation optional
2023-01-19 21:17:42 +00:00
BackendBinding.cpp
GL: implement EGL context creation in Dawn native.
2022-06-29 15:29:41 +00:00
BackendBinding.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
CMakeLists.txt
Add a target for the GLFW surface helper.
2022-08-14 15:59:25 +00:00
ComboRenderBundleEncoderDescriptor.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ComboRenderBundleEncoderDescriptor.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ComboRenderPipelineDescriptor.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ComboRenderPipelineDescriptor.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
D3D12Binding.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
EmptyDebugLogger.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
MetalBinding.mm
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
NullBinding.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
OSXTimer.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ObjCUtils.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ObjCUtils.mm
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
OpenGLBinding.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
PlatformDebugLogger.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
PosixTimer.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ScopedAutoreleasePool.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ScopedAutoreleasePool.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ScopedAutoreleasePool.mm
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
SystemUtils.cpp
DAWN_PLATFORM and DAWN_COMPILER macro improvements
2022-06-08 19:52:42 +00:00
SystemUtils.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
TerribleCommandBuffer.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
TerribleCommandBuffer.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
TestUtils.cpp
Split some structs out of DawnTest.h into their own file.
2022-08-15 18:55:41 +00:00
TestUtils.h
Minor build/include fixes for google3 roll.
2022-11-04 01:44:43 +00:00
TextureUtils.cpp
Remove Depth24Unorm-stencil8 from IsDepthOrStencilFormat
2022-06-15 04:43:18 +00:00
TextureUtils.h
Remove Depth24Unorm-stencil8 from IsDepthOrStencilFormat
2022-06-15 04:43:18 +00:00
Timer.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
VulkanBinding.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
WGPUHelpers.cpp
Making SPIR-V ingestion and validation optional
2023-01-19 21:17:42 +00:00
WGPUHelpers.h
Making SPIR-V ingestion and validation optional
2023-01-19 21:17:42 +00:00
WindowsDebugLogger.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
WindowsTimer.cpp
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
WireHelper.cpp
Update Dawn tests and fuzzers to create adapters/devices on the wire
2022-05-28 01:31:07 +00:00
WireHelper.h
Fix a couple of google3 build issues
2022-06-09 22:48:30 +00:00