dawn-cmake/test/tint/builtins/gen/literal/modf/2d50da.wgsl.expected.glsl
Ben Clayton 329dfd7cbd tint: Implement const-eval of modf
Bug: tint:1581
Change-Id: I53151ebf43601cd6afcdd2ec91d0ff9c4e650ef3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111241
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-11-23 00:05:05 +00:00

68 lines
1.0 KiB
GLSL

#version 310 es
struct modf_result_vec2 {
vec2 fract;
vec2 whole;
};
void modf_2d50da() {
modf_result_vec2 res = modf_result_vec2(vec2(-0.5f), vec2(-1.0f));
}
vec4 vertex_main() {
modf_2d50da();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
struct modf_result_vec2 {
vec2 fract;
vec2 whole;
};
void modf_2d50da() {
modf_result_vec2 res = modf_result_vec2(vec2(-0.5f), vec2(-1.0f));
}
void fragment_main() {
modf_2d50da();
}
void main() {
fragment_main();
return;
}
#version 310 es
struct modf_result_vec2 {
vec2 fract;
vec2 whole;
};
void modf_2d50da() {
modf_result_vec2 res = modf_result_vec2(vec2(-0.5f), vec2(-1.0f));
}
void compute_main() {
modf_2d50da();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}