mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-18 19:16:06 +00:00
Now that all backends use slab-allocated bind groups, this patch also moves the BindGroup implementation with owned-data into the Null backend. Bug: dawn:340 Change-Id: I08a952075b382008fb82f1fbab3f779cc05bc2a3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16747 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
37 lines
1.4 KiB
C++
37 lines
1.4 KiB
C++
// Copyright 2020 The Dawn Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#include "dawn_native/opengl/BindGroupLayoutGL.h"
|
|
|
|
#include "dawn_native/opengl/BindGroupGL.h"
|
|
|
|
namespace dawn_native { namespace opengl {
|
|
|
|
BindGroupLayout::BindGroupLayout(DeviceBase* device,
|
|
const BindGroupLayoutDescriptor* descriptor)
|
|
: BindGroupLayoutBase(device, descriptor),
|
|
mBindGroupAllocator(MakeFrontendBindGroupAllocator<BindGroup>(4096)) {
|
|
}
|
|
|
|
BindGroup* BindGroupLayout::AllocateBindGroup(Device* device,
|
|
const BindGroupDescriptor* descriptor) {
|
|
return mBindGroupAllocator.Allocate(device, descriptor);
|
|
}
|
|
|
|
void BindGroupLayout::DeallocateBindGroup(BindGroup* bindGroup) {
|
|
mBindGroupAllocator.Deallocate(bindGroup);
|
|
}
|
|
|
|
}} // namespace dawn_native::opengl
|