84 lines
2.4 KiB
Plaintext
84 lines
2.4 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct tint_padded_array_element {
|
|
/* 0x0000 */ int el;
|
|
/* 0x0004 */ int8_t tint_pad[12];
|
|
};
|
|
struct tint_array_wrapper {
|
|
/* 0x0000 */ tint_padded_array_element arr[3];
|
|
};
|
|
struct buf0 {
|
|
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
|
|
};
|
|
struct buf2 {
|
|
/* 0x0000 */ packed_float2 injectionSwitch;
|
|
};
|
|
struct tint_padded_array_element_1 {
|
|
/* 0x0000 */ float el;
|
|
/* 0x0004 */ int8_t tint_pad_1[12];
|
|
};
|
|
struct tint_array_wrapper_1 {
|
|
/* 0x0000 */ tint_padded_array_element_1 arr[1];
|
|
};
|
|
struct buf1 {
|
|
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values;
|
|
};
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
};
|
|
|
|
void main_1(constant buf0& x_6, constant buf2& x_9, constant buf1& x_11, thread float4* const tint_symbol_3) {
|
|
int a = 0;
|
|
int i = 0;
|
|
a = 1;
|
|
int const x_38 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
int const x_41 = x_6.x_GLF_uniform_int_values.arr[1].el;
|
|
int const x_44 = x_6.x_GLF_uniform_int_values.arr[1].el;
|
|
int const x_47 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
*(tint_symbol_3) = float4(float(x_38), float(x_41), float(x_44), float(x_47));
|
|
int const x_51 = x_6.x_GLF_uniform_int_values.arr[1].el;
|
|
i = x_51;
|
|
while (true) {
|
|
int const x_56 = i;
|
|
int const x_58 = x_6.x_GLF_uniform_int_values.arr[2].el;
|
|
if ((x_56 < x_58)) {
|
|
} else {
|
|
break;
|
|
}
|
|
int const x_61 = a;
|
|
a = as_type<int>((as_type<uint>(x_61) + as_type<uint>(1)));
|
|
if ((x_61 > 3)) {
|
|
break;
|
|
}
|
|
float const x_67 = x_9.injectionSwitch.x;
|
|
float const x_69 = x_11.x_GLF_uniform_float_values.arr[0].el;
|
|
if ((x_67 > x_69)) {
|
|
discard_fragment();
|
|
}
|
|
{
|
|
int const x_73 = i;
|
|
i = as_type<int>((as_type<uint>(x_73) + as_type<uint>(1)));
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
main_out tint_symbol_inner(constant buf0& x_6, constant buf2& x_9, constant buf1& x_11, thread float4* const tint_symbol_4) {
|
|
main_1(x_6, x_9, x_11, tint_symbol_4);
|
|
main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)};
|
|
return tint_symbol_2;
|
|
}
|
|
|
|
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf2& x_9 [[buffer(1)]], constant buf1& x_11 [[buffer(2)]]) {
|
|
thread float4 tint_symbol_5 = 0.0f;
|
|
main_out const inner_result = tint_symbol_inner(x_6, x_9, x_11, &(tint_symbol_5));
|
|
tint_symbol_1 wrapper_result = {};
|
|
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
|
|
return wrapper_result;
|
|
}
|
|
|