208 lines
4.2 KiB
HLSL
208 lines
4.2 KiB
HLSL
cbuffer cbuffer_x_8 : register(b0, space0) {
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uint4 x_8[1];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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bool x_68 = false;
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int x_29 = 0;
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int x_30 = 0;
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int x_31 = 0;
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int globalNumbers[10] = (int[10])0;
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int x_17 = 0;
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int acc = 0;
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int i_1 = 0;
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int localNumbers[2] = (int[2])0;
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int param = 0;
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int x_24 = 0;
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int x_24_phi = 0;
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int x_23_phi = 0;
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acc = 0;
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i_1 = 0;
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x_24_phi = 0;
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x_23_phi = 0;
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while (true) {
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int x_33 = 0;
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int x_92 = 0;
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bool x_76_phi = false;
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int x_34_phi = 0;
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int x_25_phi = 0;
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x_24 = x_24_phi;
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const int x_23 = x_23_phi;
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if ((x_23 < 4)) {
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} else {
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break;
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}
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x_68 = false;
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x_76_phi = false;
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while (true) {
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bool x_81 = false;
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int x_32 = 0;
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bool x_81_phi = false;
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int x_32_phi = 0;
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int x_33_phi = 0;
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bool x_90_phi = false;
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const bool x_76 = x_76_phi;
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x_30 = 0;
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x_81_phi = x_76;
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x_32_phi = 0;
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while (true) {
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x_81 = x_81_phi;
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x_32 = x_32_phi;
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const float x_86 = asfloat(x_8[0].x);
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x_33_phi = 0;
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x_90_phi = x_81;
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if ((x_32 < int(x_86))) {
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} else {
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break;
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}
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x_68 = true;
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x_29 = x_32;
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x_33_phi = x_32;
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x_90_phi = true;
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break;
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{
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x_81_phi = false;
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x_32_phi = 0;
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}
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}
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x_33 = x_33_phi;
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const bool x_90 = x_90_phi;
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x_34_phi = x_33;
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if (x_90) {
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break;
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}
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x_92 = 0;
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x_68 = true;
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x_29 = x_92;
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x_34_phi = x_92;
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break;
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{
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x_76_phi = false;
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}
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}
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x_31 = x_34_phi;
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const int x_93 = x_31;
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int x_22_1[2] = localNumbers;
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x_22_1[1u] = x_93;
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const int x_22[2] = x_22_1;
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localNumbers = x_22;
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globalNumbers[0] = 0;
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const int x_13 = x_22[1u];
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param = x_13;
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x_17 = 0;
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x_25_phi = 0;
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while (true) {
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const int x_25 = x_25_phi;
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if ((x_25 <= x_13)) {
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} else {
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break;
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}
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const int x_102_save = x_13;
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const int x_18 = globalNumbers[x_102_save];
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if ((x_18 <= 1)) {
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globalNumbers[x_102_save] = 1;
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}
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{
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const int x_19 = (x_25 + 1);
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x_17 = x_19;
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x_25_phi = x_19;
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}
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}
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const float x_107 = asfloat(x_8[0].x);
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const int x_14 = globalNumbers[(int(x_107) - 1)];
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const int x_15 = asint((x_24 + asint(x_14)));
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acc = x_15;
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{
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const int x_16 = (x_23 + 1);
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i_1 = x_16;
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x_24_phi = x_15;
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x_23_phi = x_16;
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}
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}
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if ((x_24 == asint(4))) {
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 1.0f);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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main_out main_inner() {
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main_1();
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const main_out tint_symbol_2 = {x_GLF_color};
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return tint_symbol_2;
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}
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tint_symbol main() {
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const main_out inner_result = main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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int yieldsZero_() {
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bool x_116 = false;
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int x_20 = 0;
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int i = 0;
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int x_26 = 0;
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int x_134 = 0;
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bool x_118_phi = false;
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int x_27_phi = 0;
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x_118_phi = false;
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while (true) {
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bool x_123 = false;
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int x_28 = 0;
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bool x_123_phi = false;
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int x_28_phi = 0;
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int x_26_phi = 0;
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bool x_132_phi = false;
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const bool x_118 = x_118_phi;
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i = 0;
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x_123_phi = x_118;
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x_28_phi = 0;
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while (true) {
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x_123 = x_123_phi;
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x_28 = x_28_phi;
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const float x_128 = asfloat(x_8[0].x);
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x_26_phi = 0;
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x_132_phi = x_123;
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if ((x_28 < int(x_128))) {
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} else {
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break;
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}
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x_116 = true;
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x_20 = x_28;
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x_26_phi = x_28;
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x_132_phi = true;
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break;
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{
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x_123_phi = false;
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x_28_phi = 0;
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}
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}
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x_26 = x_26_phi;
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const bool x_132 = x_132_phi;
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x_27_phi = x_26;
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if (x_132) {
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break;
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}
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x_134 = 0;
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x_116 = true;
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x_20 = x_134;
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x_27_phi = x_134;
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break;
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{
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x_118_phi = false;
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}
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}
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return x_27_phi;
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}
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